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Mat7as's team

11

85 kills · 5 players

de_mirage · 38 min

24 rounds · 2026-05-27

Europe 5v5 Queue

Winner · Rapidistu's team

13

80 kills · 5 players

Top fragger

zeque

26 kills

Top impact

zeque

118 ADR

Util damage

c0mmoN-

195 HP

Weak spots this match

vs lifetime baseline
  • bartaNN

    ADR 69 (avg 87)

    -21%
  • bartaNN

    K/D 0.94 (avg 1.16)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mat7as's team

7 · 4

c0mmoN-

L104

21/15/9 · 2591 dmg

ADR

108

HS%

62

K/D

1.40

Entry 1/0Util 195AWP 2Pistol 6

_Alex77777

L102

18/18/4 · 1733 dmg

ADR

72

HS%

50

K/D

1.00

Entry 3/0Util 138Pistol 3

Mat7as

L103

16/16/4 · 1849 dmg

ADR

77

HS%

62

K/D

1.00

Util 107Pistol 3

bartaNN

L101

16/17/2 · 1644 dmg

ADR

69

HS%

62

K/D

0.94

Entry 3/0Multi 1Util 6AWP 5Pistol 1
ADR -21%K/D -19%HS % +32%

pawcix-

L101

14/14/2 · 1519 dmg

ADR

63

HS%

50

K/D

1.00

Entry 2/0Util 57

Rapidistu's team

5 · 8

zeque

L103

26/18/4 · 2824 dmg

ADR

118

HS%

54

K/D

1.44

Entry 3/0Multi 3Util 34Pistol 5

orkeXD-

L102

17/16/5 · 1869 dmg

ADR

78

HS%

65

K/D

1.06

Entry 5/0Multi 1Util 41AWP 3Pistol 4

Rapidistu

L101

15/16/6 · 1842 dmg

ADR

77

HS%

40

K/D

0.94

Entry 2/0

bmw-

L104

11/18/6 · 1255 dmg

ADR

52

HS%

64

K/D

0.61

Entry 3/0Util 16AWP 1Pistol 2

DRX666-

L103

11/17/4 · 1122 dmg

ADR

47

HS%

45

K/D

0.65

Entry 2/0Util 122Pistol 2

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.