Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · shiunari's team

13

75 kills · 5 players

de_anubis · 30 min

19 rounds · 2026-06-07

Europe 5v5 Queue

Timple_'s team

6

56 kills · 5 players

Top fragger

shiunari

20 kills

Top impact

shiunari

121 ADR

Util damage

k0kBor1

141 HP

Weak spots this match

vs lifetime baseline
  • shiunari

    HS % 30% (avg 37%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shiunari's team

11 · 2

shiunari

L42

20/14/12 · 2294 dmg

ADR

121

HS%

30

K/D

1.43

Entry 1/0Multi 2Util 2Pistol 1
HS % -19%ADR +37%K/D +22%

Clancy001

L53

17/10/4 · 1572 dmg

ADR

83

HS%

29

K/D

1.70

Entry 3/0Multi 1Util 89AWP 6Pistol 6

j_yersa

L65

15/12/3 · 1789 dmg

ADR

94

HS%

27

K/D

1.25

Entry 1/0Multi 1Util 40AWP 6Pistol 4

Bxltnn

L23

13/12/2 · 1154 dmg

ADR

61

HS%

31

K/D

1.08

Entry 2/0Multi 1

Arbuzilla

L2

10/8/3 · 1058 dmg

ADR

56

HS%

60

K/D

1.25

Pistol 2

Timple_'s team

1 · 5

k0kBor1

L61

13/15/4 · 1592 dmg

ADR

84

HS%

31

K/D

0.87

Entry 5/0Multi 1Util 141AWP 3Pistol 2

Nurik35622

L3

12/17/6 · 1578 dmg

ADR

83

HS%

42

K/D

0.71

Entry 3/0Util 94Pistol 1

505_17

L4

11/15/2 · 1085 dmg

ADR

57

HS%

36

K/D

0.73

Entry 1/0Util 134Pistol 5

Timple_

L43

10/14/5 · 1272 dmg

ADR

67

HS%

30

K/D

0.71

Entry 2/0Util 50AWP 4Pistol 2

100pinga

L42

10/14/4 · 1289 dmg

ADR

68

HS%

20

K/D

0.71

Entry 1/0Util 1Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.