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FilezZzin's team

1

29 kills · 5 players

de_mirage · 20 min

14 rounds · 2026-06-10

South America 5V5 Queue

Winner · jvtxd's team

13

68 kills · 5 players

Top fragger

jvtxd

18 kills

Top impact

jvtxd

122 ADR

Util damage

catuleh

127 HP

Weak spots this match

vs lifetime baseline
  • SaLVaTore97

    K/D 0.36 (avg 1.16)

    -69%
  • n1Lsin

    K/D 0.38 (avg 1.07)

    -64%
  • SaLVaTore97

    ADR 46 (avg 84)

    -45%
  • n1Lsin

    ADR 53 (avg 80)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FilezZzin's team

1 · 0

FilezZzin

L10

8/13/1 · 982 dmg

ADR

70

HS%

62

K/D

0.62

Entry 1/0AWP 2Pistol 4

kuroda-

L101

8/14/1 · 816 dmg

ADR

58

HS%

62

K/D

0.57

Multi 1Pistol 4

SaLVaTore97

5/14/1 · 646 dmg

ADR

46

HS%

80

K/D

0.36

Util 1Pistol 3
K/D -69%ADR -45%HS % +57%

n1Lsin

L10

5/13/3 · 736 dmg

ADR

53

HS%

60

K/D

0.38

Util 11Pistol 2
K/D -64%ADR -35%HS % +28%

Germano

L10

3/14/2 · 492 dmg

ADR

35

HS%

100

K/D

0.21

Entry 2/0Pistol 1

jvtxd's team

11 · 2

jvtxd

L104

18/5/4 · 1706 dmg

ADR

122

HS%

56

K/D

3.60

Entry 2/0AWP 2Pistol 2

happyZs

L102

18/7/5 · 1707 dmg

ADR

122

HS%

61

K/D

2.57

Entry 3/0Multi 1Util 116Pistol 1
K/D +125%ADR +48%

zlithxT

L103

12/8/3 · 1135 dmg

ADR

81

HS%

25

K/D

1.50

Entry 3/0Util 10AWP 8Pistol 2

kader4x

L102

12/8/3 · 1220 dmg

ADR

87

HS%

42

K/D

1.50

Entry 3/0Multi 1Util 64AWP 1Pistol 2

catuleh

L102

8/1/5 · 1063 dmg

ADR

76

HS%

75

K/D

8.00

Multi 1Util 127Pistol 4

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.