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-DoTex's team

9

77 kills · 5 players

de_dust2 · 37 min

22 rounds · 2026-06-16

Europe 5v5 Queue

Winner · cnJordan's team

13

87 kills · 5 players

Top fragger

Felix-01

27 kills

Top impact

Felix-01

113 ADR

Util damage

-DoTex

279 HP

Weak spots this match

vs lifetime baseline
  • -DoTex

    K/D 0.50 (avg 1.13)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-DoTex's team

5 · 4

-Berkxy-

L52

24/19/5 · 2407 dmg

ADR

109

HS%

29

K/D

1.26

Entry 6/0Multi 2Util 58Pistol 3

Berat38

L62

18/18/4 · 1937 dmg

ADR

88

HS%

22

K/D

1.00

Entry 1/0Multi 1Util 163AWP 1Pistol 4

XANTARE5X

L43

13/16/5 · 1381 dmg

ADR

63

HS%

54

K/D

0.81

Entry 1/0Util 15Pistol 3

zRywen

L51

13/16/1 · 1279 dmg

ADR

58

HS%

46

K/D

0.81

Util 68AWP 1Pistol 3

-DoTex

L61

9/18/14 · 1535 dmg

ADR

70

HS%

33

K/D

0.50

Entry 1/0Multi 1Util 279AWP 1
K/D -56%ADR -13%

cnJordan's team

7 · 6

Felix-01

L42

27/13/6 · 2489 dmg

ADR

113

HS%

44

K/D

2.08

Entry 2/0Multi 3Util 55AWP 5Pistol 4
K/D +94%ADR +43%

KLITORIS31

6

18/13/5 · 1856 dmg

ADR

84

HS%

56

K/D

1.38

Entry 2/0Multi 2Util 39Pistol 1
K/D +12%

cnJordan

L62

17/16/5 · 1756 dmg

ADR

80

HS%

47

K/D

1.06

Entry 2/0Multi 1Util 70AWP 14Pistol 1

4Justic2

L51

13/20/5 · 1626 dmg

ADR

74

HS%

69

K/D

0.65

Entry 5/0AWP 3Pistol 5

Rcrystals

L52

12/17/11 · 1450 dmg

ADR

66

HS%

42

K/D

0.71

Entry 2/0Multi 1Util 64Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.