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Winner · T4ig0's team

13

85 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-04-25

Europe 5v5 Queue

PapouilleFR's team

9

79 kills · 5 players

Top fragger

xnazarokx

26 kills

Top impact

T4ig0

119 ADR

Util damage

xnazarokx

206 HP

Weak spots this match

vs lifetime baseline
  • FlameKING00

    K/D 0.24 (avg 0.89)

    -73%
  • FlameKING00

    ADR 25 (avg 66)

    -63%
  • BrkNT7

    K/D 0.60 (avg 0.95)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

T4ig0's team

5 · 8

xnazarokx

5

26/14/2 · 2504 dmg

ADR

114

HS%

31

K/D

1.86

Entry 5/0Multi 3Util 206AWP 12Pistol 4

T4ig0

2

22/17/10 · 2608 dmg

ADR

119

HS%

36

K/D

1.29

Entry 1/0Multi 1Util 26AWP 5Pistol 3

A73X

3

18/14/3 · 1827 dmg

ADR

83

HS%

28

K/D

1.29

Entry 2/0Multi 1Util 29AWP 9Pistol 5

lvivke_1715

3

15/19/4 · 2060 dmg

ADR

94

HS%

60

K/D

0.79

Entry 4/0Util 4Pistol 3

FlameKING00

L5

4/17/2 · 545 dmg

ADR

25

HS%

50

K/D

0.24

Entry 2/0Util 41Pistol 1
K/D -73%ADR -63%HS % +28%

PapouilleFR's team

7 · 2

PapouilleFR

L64

25/16/5 · 2355 dmg

ADR

107

HS%

44

K/D

1.56

Entry 3/0Util 136AWP 4Pistol 2

yamor1um

L52

23/14/6 · 2331 dmg

ADR

106

HS%

39

K/D

1.64

Entry 2/0Multi 2Util 123Pistol 4

BrkNT7

L41

12/20/9 · 1714 dmg

ADR

78

HS%

58

K/D

0.60

Entry 1/0Multi 1Util 6Pistol 1
K/D -37%

-fixing

L42

11/15/3 · 1075 dmg

ADR

49

HS%

18

K/D

0.73

Util 68AWP 1Pistol 1

Venoumnt

L4

8/20/6 · 1012 dmg

ADR

46

HS%

50

K/D

0.40

Entry 2/0Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.