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Winner · The Sweepers

2

87 kills · 5 players

de_nuke · 46 min

2 rounds · 2026-05-29

S57 NA Intermediate Central - Playoffs B

Native

0

74 kills · 5 players

Top fragger

Grimmy

24 kills

Top impact

Grimmy

99 ADR

Util damage

Tokar

143 HP

Weak spots this match

vs lifetime baseline
  • GetGunked

    K/D 0.47 (avg 1.09)

    -57%
  • GetGunked

    ADR 49 (avg 82)

    -40%
  • cowboy-

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

The Sweepers

7 · 6

Grimmy

L91

24/13/4 · 2283 dmg

ADR

99

HS%

12

K/D

1.85

Entry 6/0Multi 2Util 118AWP 19Pistol 4

Zyzzuts

L93

19/15/2 · 1792 dmg

ADR

78

HS%

63

K/D

1.27

Entry 2/0Multi 2Util 114Pistol 5

Dagger

3

19/17/6 · 2150 dmg

ADR

94

HS%

63

K/D

1.12

Multi 1Util 69Pistol 3

Tan9x

L105

18/13/8 · 2020 dmg

ADR

88

HS%

50

K/D

1.38

Entry 1/0Multi 1Util 83Pistol 3

AimKunREAL

1

7/16/5 · 861 dmg

ADR

37

HS%

57

K/D

0.44

Entry 2/0Util 51

Native

5 · 5

cowboy-

3

24/16/1 · 1804 dmg

ADR

78

HS%

33

K/D

1.50

Entry 2/0Multi 2Util 23AWP 3Pistol 4
HS % -30%K/D +29%

_Dank-

3

15/16/4 · 1510 dmg

ADR

66

HS%

53

K/D

0.94

Entry 2/0Util 73Pistol 6

sveninaden

2

14/16/6 · 1767 dmg

ADR

77

HS%

29

K/D

0.88

Entry 1/0Util 103AWP 5Pistol 2

Tokar

1

12/20/7 · 1826 dmg

ADR

79

HS%

75

K/D

0.60

Entry 4/0Util 143Pistol 2

GetGunked

1

9/19/4 · 1125 dmg

ADR

49

HS%

56

K/D

0.47

Entry 3/0Pistol 4
K/D -57%ADR -40%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.