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Izzy_666's team

5

48 kills · 5 players

de_ancient · 25 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Winner · psychomotion's team

13

76 kills · 5 players

Top fragger

zhd0ne

22 kills

Top impact

zhd0ne

116 ADR

Util damage

-kaSm1

190 HP

Weak spots this match

vs lifetime baseline
  • Erik_pro

    K/D 0.60 (avg 1.02)

    -41%
  • Erik_pro

    ADR 65 (avg 77)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Izzy_666's team

3 · 2

_ZabEy__4eL_

L92

18/14/4 · 1974 dmg

ADR

110

HS%

50

K/D

1.29

Entry 2/0Multi 2Util 128AWP 2Pistol 2

Erik_pro

L8

9/15/6 · 1163 dmg

ADR

65

HS%

67

K/D

0.60

Entry 2/0Util 122Pistol 2
K/D -41%ADR -16%HS % +31%

Izzy_666

L91

7/15/6 · 855 dmg

ADR

48

HS%

43

K/D

0.47

Entry 1/0Util 109Pistol 1

-kaSm1

L81

7/16/3 · 702 dmg

ADR

39

HS%

29

K/D

0.44

Entry 1/0Util 190Pistol 1

pika4y4y

L81

7/16/3 · 1053 dmg

ADR

59

HS%

14

K/D

0.44

Util 66

psychomotion's team

9 · 4

zhd0ne

L84

22/10/3 · 2080 dmg

ADR

116

HS%

55

K/D

2.20

Entry 3/0Multi 3Util 55Pistol 5

gigadonk666

L83

17/8/4 · 1734 dmg

ADR

96

HS%

41

K/D

2.12

Entry 2/0Multi 1Util 139AWP 1Pistol 5

fallofskyy

L81

13/12/6 · 1484 dmg

ADR

82

HS%

54

K/D

1.08

Entry 1/0Multi 1Util 64AWP 3Pistol 1

psychomotion

L93

12/9/4 · 1350 dmg

ADR

75

HS%

83

K/D

1.33

Entry 2/0Util 78Pistol 3

-VanilA-

L82

12/10/5 · 1323 dmg

ADR

74

HS%

58

K/D

1.20

Entry 4/0Multi 1Util 129AWP 4Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.