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whyalwaysm9y's team

8

64 kills · 5 players

de_dust2 · 33 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · floki_kz's team

13

76 kills · 5 players

Top fragger

whyalwaysm9y

21 kills

Top impact

whyalwaysm9y

118 ADR

Util damage

Booooottt

225 HP

Weak spots this match

vs lifetime baseline
  • 91N0

    ADR 64 (avg 80)

    -20%
  • 91N0

    HS % 38% (avg 45%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

whyalwaysm9y's team

6 · 2

whyalwaysm9y

L84

21/13/4 · 2482 dmg

ADR

118

HS%

67

K/D

1.62

Entry 4/0Multi 2AWP 4Pistol 4

91N0

L7

16/17/0 · 1338 dmg

ADR

64

HS%

38

K/D

0.94

Entry 2/0Multi 2Util 64Pistol 2
ADR -20%HS % -16%

Magaladon-

L71

11/15/3 · 1309 dmg

ADR

62

HS%

55

K/D

0.73

Entry 3/0Multi 1Util 51AWP 4Pistol 6

kibertetka_

L71

9/16/1 · 962 dmg

ADR

46

HS%

44

K/D

0.56

Entry 1/0Util 151Pistol 2

magarazieb

L32

7/15/2 · 923 dmg

ADR

44

HS%

57

K/D

0.47

Util 20AWP 1

floki_kz's team

6 · 7

dobryi_kaban

L84

21/15/6 · 2377 dmg

ADR

113

HS%

48

K/D

1.40

Entry 6/0Multi 3AWP 7Pistol 4

floki_kz

L72

18/8/4 · 1762 dmg

ADR

84

HS%

28

K/D

2.25

Entry 2/0Multi 1Util 158AWP 4

Unscop007

L74

15/17/5 · 1741 dmg

ADR

83

HS%

33

K/D

0.88

Entry 1/0Multi 3Util 41AWP 9Pistol 1

Booooottt

L52

12/10/2 · 1417 dmg

ADR

68

HS%

83

K/D

1.20

Entry 1/0Multi 2Util 225Pistol 5

MEHT-

L71

10/14/0 · 846 dmg

ADR

40

HS%

30

K/D

0.71

Entry 1/0Multi 1Util 32Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.