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Winner · animgraph_3's team

13

79 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-05-24

Europe 5v5 Queue

Roozaa's team

6

56 kills · 5 players

Top fragger

fyraX_99

17 kills

Top impact

Grexu

99 ADR

Util damage

animgraph_3

304 HP

Weak spots this match

vs lifetime baseline
  • animgraph_3

    HS % 25% (avg 53%)

    -53%
  • MikeNumber1

    HS % 31% (avg 53%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

animgraph_3's team

9 · 4

fyraX_99

L101

17/15/4 · 1722 dmg

ADR

91

HS%

71

K/D

1.13

Entry 2/0Multi 1Util 67Pistol 5
ADR +18%HS % +15%

MYbz

L102

16/12/4 · 1683 dmg

ADR

89

HS%

50

K/D

1.33

Entry 3/0Multi 1Util 1Pistol 1
K/D +23%ADR +16%

animgraph_3

L104

16/9/9 · 1672 dmg

ADR

88

HS%

25

K/D

1.78

Entry 1/0Util 304
HS % -53%K/D +42%

MikeNumber1

L105

16/6/3 · 1402 dmg

ADR

74

HS%

31

K/D

2.67

Entry 1/0Multi 1Util 131AWP 7Pistol 1
HS % -42%ADR -12%K/D +123%

Grexu

L101

14/14/8 · 1877 dmg

ADR

99

HS%

29

K/D

1.00

Entry 2/0Multi 1Util 158Pistol 2

Roozaa's team

3 · 3

biblu661

L102

14/13/3 · 1698 dmg

ADR

89

HS%

29

K/D

1.08

Entry 5/0Multi 1Util 207AWP 2Pistol 4

PalliT

L102

12/17/5 · 1341 dmg

ADR

71

HS%

42

K/D

0.71

Multi 1Util 160Pistol 3

FUCKMOM1337

L101

11/16/1 · 1141 dmg

ADR

60

HS%

64

K/D

0.69

Entry 2/0Util 73Pistol 4

Roozaa

L101

11/16/4 · 1264 dmg

ADR

67

HS%

64

K/D

0.69

Entry 1/0Util 108Pistol 4

Geggerz

L10

8/17/2 · 1158 dmg

ADR

61

HS%

50

K/D

0.47

Entry 2/0Util 57Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.