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LUARLAL's team

11

84 kills · 5 players

de_dust2 · 36 min

24 rounds · 2026-05-31

Europe 5v5 Queue

Winner · JkPP's team

13

92 kills · 5 players

Top fragger

JkPP

23 kills

Top impact

ilkerdyenvar

99 ADR

Util damage

HSkisses

148 HP

Weak spots this match

vs lifetime baseline
  • actor_07

    ADR 48 (avg 83)

    -41%
  • actor_07

    K/D 0.62 (avg 1.02)

    -39%
  • actor_07

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LUARLAL's team

6 · 5

LUARLAL

L86

21/15/5 · 1970 dmg

ADR

82

HS%

33

K/D

1.40

Entry 4/0Multi 1Util 96AWP 6Pistol 6
HS % -11%K/D +31%

ImFknBurning

L81

17/21/6 · 1910 dmg

ADR

80

HS%

41

K/D

0.81

Util 118

Serg1nn

L82

17/22/7 · 2008 dmg

ADR

84

HS%

41

K/D

0.77

Entry 2/0Multi 1Util 129Pistol 2

--CORAL--

L81

15/15/5 · 1859 dmg

ADR

78

HS%

60

K/D

1.00

Entry 2/0Util 81AWP 2Pistol 3
K/D -15%HS % +67%

HSkisses

L81

14/19/6 · 1563 dmg

ADR

65

HS%

57

K/D

0.74

Entry 4/0Multi 1Util 148AWP 2Pistol 3

JkPP's team

6 · 7

JkPP

L84

23/15/6 · 2313 dmg

ADR

96

HS%

57

K/D

1.53

Entry 3/0Multi 2Util 77Pistol 2

ilkerdyenvar

L83

22/13/7 · 2379 dmg

ADR

99

HS%

64

K/D

1.69

Entry 5/0Multi 3Util 135AWP 1Pistol 8

NE7MAR-M3NT

L82

18/19/5 · 1725 dmg

ADR

72

HS%

33

K/D

0.95

Entry 3/0Util 58AWP 3

tvinkigod

L82

16/16/9 · 1983 dmg

ADR

83

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 42AWP 5Pistol 1

actor_07

L82

13/21/5 · 1162 dmg

ADR

48

HS%

38

K/D

0.62

Multi 1Pistol 1
ADR -41%K/D -39%

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.