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sqamazing's team

6

55 kills · 5 players

de_mirage · 30 min

19 rounds · 2026-03-17

Europe 5v5 Queue

Winner · KeRmI16's team

13

78 kills · 5 players

Top fragger

Sk1llus

22 kills

Top impact

Sk1llus

127 ADR

Util damage

Uman59

201 HP

Weak spots this match

vs lifetime baseline
  • suspect59

    K/D 0.73 (avg 1.85)

    -61%
  • suspect59

    ADR 69 (avg 98)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sqamazing's team

6 · 0

Uman59

L41

15/13/2 · 1435 dmg

ADR

76

HS%

67

K/D

1.15

Entry 1/0Multi 2Util 201AWP 2Pistol 1

sqamazing

L61

11/16/4 · 1473 dmg

ADR

78

HS%

9

K/D

0.69

Entry 1/0Util 97AWP 3Pistol 1

suspect59

L51

11/15/7 · 1316 dmg

ADR

69

HS%

64

K/D

0.73

Entry 2/0Multi 1Util 173Pistol 1
K/D -61%ADR -29%

redlabelss3

L41

11/16/4 · 1389 dmg

ADR

73

HS%

45

K/D

0.69

Entry 4/0Pistol 1

plonkus

L52

7/18/3 · 1136 dmg

ADR

60

HS%

43

K/D

0.39

Entry 3/0Util 102

KeRmI16's team

6 · 7

Sk1llus

L64

22/10/6 · 2411 dmg

ADR

127

HS%

50

K/D

2.20

Entry 1/0Multi 3Util 93AWP 4Pistol 5

VSlizzer

L53

17/11/4 · 1606 dmg

ADR

85

HS%

53

K/D

1.55

Entry 3/0Multi 2AWP 3Pistol 4

TheOrche

L51

16/11/2 · 1389 dmg

ADR

73

HS%

38

K/D

1.45

Entry 2/0Multi 1Util 78AWP 1Pistol 4

isazeshooter

L44

12/15/12 · 1817 dmg

ADR

96

HS%

50

K/D

0.80

Entry 1/0Util 199Pistol 1

KeRmI16

L41

11/8/2 · 1051 dmg

ADR

55

HS%

55

K/D

1.38

Entry 1/0Util 65AWP 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.