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Winner · K4r1Ta's team

13

77 kills · 5 players

de_cache · 32 min

20 rounds · 2026-06-03

South America 5V5 Queue

Rolox's team

7

58 kills · 5 players

Top fragger

yac0

21 kills

Top impact

yac0

120 ADR

Util damage

wbutch3r

263 HP

Weak spots this match

vs lifetime baseline
  • AER0

    K/D 0.53 (avg 1.14)

    -54%
  • AER0

    ADR 58 (avg 84)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

K4r1Ta's team

6 · 7

K4r1Ta

L93

19/10/5 · 2051 dmg

ADR

103

HS%

79

K/D

1.90

Entry 1/0Multi 2Util 158Pistol 8

frannix

L93

17/17/5 · 1668 dmg

ADR

83

HS%

65

K/D

1.00

Entry 3/0Util 156Pistol 1
HS % +16%ADR +12%

adv--

L102

15/10/7 · 1804 dmg

ADR

90

HS%

60

K/D

1.50

Entry 1/0Multi 1Util 191Pistol 1

-Zz_1

L73

15/12/4 · 1481 dmg

ADR

74

HS%

60

K/D

1.25

Entry 2/0Multi 1Util 37Pistol 1

Spunkies

L52

11/14/4 · 1236 dmg

ADR

62

HS%

36

K/D

0.79

Entry 3/0Util 18Pistol 2

Rolox's team

6 · 1

yac0

L94

21/14/6 · 2404 dmg

ADR

120

HS%

76

K/D

1.50

Entry 2/0Multi 2Pistol 6

wbutch3r

L81

14/14/2 · 1522 dmg

ADR

76

HS%

71

K/D

1.00

Entry 1/0Multi 1Util 263Pistol 1

AER0

L101

10/19/4 · 1161 dmg

ADR

58

HS%

60

K/D

0.53

Entry 5/0Util 109Pistol 3
K/D -54%ADR -31%HS % +22%

Eme_-

L71

8/18/3 · 1137 dmg

ADR

57

HS%

38

K/D

0.44

Entry 1/0Util 27

Rolox

L9

5/16/4 · 744 dmg

ADR

37

HS%

60

K/D

0.31

Entry 1/0Util 113

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.