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iQQ's team

11

84 kills · 5 players

de_anubis · 38 min

24 rounds · 2026-06-08

Europe 5v5 Queue

Winner · ORRZ's team

13

80 kills · 5 players

Top fragger

ADR-----

22 kills

Top impact

ADR-----

96 ADR

Util damage

iQQ

258 HP

Weak spots this match

vs lifetime baseline
  • MataDour0

    ADR 46 (avg 76)

    -40%
  • MataDour0

    K/D 0.67 (avg 1.06)

    -37%
  • S0l1d

    HS % 43% (avg 53%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

iQQ's team

7 · 4

ADR-----

L103

22/16/5 · 2301 dmg

ADR

96

HS%

68

K/D

1.38

Entry 3/0Multi 3Util 40Pistol 3

S0l1d

L104

21/17/8 · 2151 dmg

ADR

90

HS%

43

K/D

1.24

Entry 2/0Multi 2Util 171Pistol 3
HS % -19%K/D +9%

iQQ

L101

16/17/6 · 1760 dmg

ADR

73

HS%

69

K/D

0.94

Entry 4/0Multi 1Util 258Pistol 2

-pidiar-

L102

15/16/4 · 1667 dmg

ADR

70

HS%

53

K/D

0.94

Entry 4/0Multi 3Util 67AWP 8

MataDour0

L101

10/15/1 · 1107 dmg

ADR

46

HS%

60

K/D

0.67

Entry 1/0Util 126Pistol 1
ADR -40%K/D -37%HS % +11%

ORRZ's team

5 · 8

Orsen

L103

19/17/4 · 2248 dmg

ADR

94

HS%

68

K/D

1.12

Entry 4/0Multi 1Util 45Pistol 5

ORRZ

L103

18/16/6 · 1782 dmg

ADR

74

HS%

33

K/D

1.12

Entry 2/0Util 9AWP 7Pistol 2

gabb1_

L104

18/16/4 · 1664 dmg

ADR

69

HS%

50

K/D

1.12

Entry 1/0Multi 1Util 126Pistol 1

KdAzJeN

L101

14/18/6 · 1834 dmg

ADR

76

HS%

43

K/D

0.78

Entry 2/0Util 81AWP 2Pistol 1

drugbasher

L102

11/17/3 · 1270 dmg

ADR

53

HS%

36

K/D

0.65

Entry 1/0Util 116AWP 3Pistol 1

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.