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l-Alien-l's team

4

45 kills · 5 players

de_dust2 · 28 min

17 rounds · 2026-06-02

Europe 5v5 Queue

Winner · akkel1a's team

13

74 kills · 5 players

Top fragger

kirkimoff

21 kills

Top impact

kirkimoff

131 ADR

Util damage

akkel1a

205 HP

Weak spots this match

vs lifetime baseline
  • Saint Asonia

    HS % 0% (avg 36%)

    -100%
  • Saint Asonia

    K/D 0.21 (avg 0.97)

    -78%
  • Saint Asonia

    ADR 37 (avg 65)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

l-Alien-l's team

2 · 2

l-Alien-l

L101

18/14/1 · 1666 dmg

ADR

98

HS%

56

K/D

1.29

Entry 2/0Multi 2Util 16AWP 3Pistol 3
HS % +19%

AZAZELE_SMPi

L102

13/16/3 · 1636 dmg

ADR

96

HS%

54

K/D

0.81

Entry 1/0Multi 2Pistol 3

Shawty_peek

L9

7/15/3 · 1005 dmg

ADR

59

HS%

71

K/D

0.47

Entry 1/0Util 16Pistol 2

masha_lox

L6

4/15/2 · 577 dmg

ADR

34

HS%

0

K/D

0.27

Util 16

Saint Asonia

L91

3/14/5 · 636 dmg

ADR

37

HS%

0

K/D

0.21

Util 16Pistol 1
HS % -100%K/D -78%

akkel1a's team

10 · 3

kirkimoff

L83

21/8/4 · 2226 dmg

ADR

131

HS%

48

K/D

2.62

Entry 2/0Multi 3Util 197AWP 7Pistol 2

E3SNIN

L82

16/11/7 · 1634 dmg

ADR

96

HS%

31

K/D

1.45

Entry 3/0Multi 2Util 170Pistol 2

-ustaz

L105

16/8/4 · 1608 dmg

ADR

95

HS%

50

K/D

2.00

Entry 3/0Multi 1Util 140Pistol 3
K/D +65%ADR +18%

Renzhimeshi

L102

12/8/2 · 1045 dmg

ADR

62

HS%

25

K/D

1.50

Entry 3/0Multi 1Util 7

akkel1a

L91

9/10/7 · 1041 dmg

ADR

61

HS%

44

K/D

0.90

Entry 2/0Util 205

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.