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Winner · Nekacha's team

13

81 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-05-27

Europe 5v5 Queue

Celesti's team

8

66 kills · 5 players

Top fragger

Nekacha

24 kills

Top impact

Nekacha

113 ADR

Util damage

-MAKAN-

174 HP

Weak spots this match

vs lifetime baseline
  • Mambleasy

    HS % 30% (avg 53%)

    -43%
  • Mambleasy

    K/D 0.67 (avg 1.15)

    -42%
  • Mambleasy

    ADR 63 (avg 80)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nekacha's team

9 · 4

Nekacha

L104

24/14/4 · 2364 dmg

ADR

113

HS%

50

K/D

1.71

Entry 2/0Multi 2Util 171AWP 7Pistol 7
HS % -12%K/D +49%ADR +30%

Yq26AWtpQS7

L101

17/14/5 · 1563 dmg

ADR

74

HS%

47

K/D

1.21

Entry 2/0Multi 1Util 72AWP 1

-MAKAN-

L105

16/11/5 · 1575 dmg

ADR

75

HS%

38

K/D

1.45

Entry 3/0Util 174Pistol 4

Sk0ga

L102

16/14/5 · 1786 dmg

ADR

85

HS%

50

K/D

1.14

Entry 1/0Multi 1Util 120Pistol 1
HS % +16%K/D +15%

r4svk

L101

8/13/7 · 1265 dmg

ADR

60

HS%

62

K/D

0.62

Pistol 4

Celesti's team

3 · 5

Faster

L101

20/16/2 · 2044 dmg

ADR

97

HS%

50

K/D

1.25

Entry 6/0Util 136AWP 2Pistol 2

Celesti

L102

16/17/4 · 1685 dmg

ADR

80

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 53Pistol 3

parished

L10

10/16/3 · 1083 dmg

ADR

52

HS%

50

K/D

0.62

Entry 3/0Util 24AWP 3Pistol 3

Mambleasy

L102

10/15/6 · 1315 dmg

ADR

63

HS%

30

K/D

0.67

Entry 1/0Util 138AWP 1Pistol 2
HS % -43%K/D -42%

_x44

L103

10/17/4 · 1326 dmg

ADR

63

HS%

70

K/D

0.59

Entry 1/0Util 63Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.