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iSeveNSense's team

14

107 kills · 5 players

de_ancient · 47 min

30 rounds · 2026-05-01

Europe 5v5 Queue

Winner · own1u's team

16

116 kills · 5 players

Top fragger

HARDPORNO

33 kills

Top impact

own1u

105 ADR

Util damage

caleeyy_

357 HP

Weak spots this match

vs lifetime baseline
  • caleeyy_

    K/D 0.75 (avg 1.07)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

iSeveNSense's team

5 · 7 · OT 2

HARDPORNO

L103

33/22/4 · 3097 dmg

ADR

103

HS%

33

K/D

1.50

Entry 5/0Multi 3Util 81AWP 6Pistol 2

v0rta1

L84

22/23/6 · 2174 dmg

ADR

73

HS%

41

K/D

0.96

Entry 4/0Multi 1Util 63Pistol 2

iSeveNSense

L102

20/25/9 · 2206 dmg

ADR

74

HS%

60

K/D

0.80

Entry 4/0Multi 2Util 35AWP 1Pistol 2

-_Lipt0n_-

L104

18/24/10 · 2229 dmg

ADR

74

HS%

56

K/D

0.75

Entry 2/0Multi 2Util 109Pistol 6

Scarsssss

L91

14/24/8 · 2041 dmg

ADR

68

HS%

57

K/D

0.58

Entry 1/0Util 147Pistol 1

own1u's team

7 · 5 · OT 4

own1u

L95

29/22/9 · 3136 dmg

ADR

105

HS%

34

K/D

1.32

Entry 1/0Multi 2Util 251Pistol 2

D16aster

L104

29/20/5 · 2789 dmg

ADR

93

HS%

38

K/D

1.45

Entry 2/0Multi 3Util 111Pistol 1

knoxxy2k

3

22/23/8 · 2163 dmg

ADR

72

HS%

77

K/D

0.96

Entry 2/0Multi 1Util 156AWP 1Pistol 5

1TakeRacks

L101

18/20/4 · 1802 dmg

ADR

60

HS%

11

K/D

0.90

Entry 3/0Multi 1Util 106AWP 14Pistol 1

caleeyy_

3

18/24/11 · 2382 dmg

ADR

79

HS%

50

K/D

0.75

Entry 6/0Multi 1Util 357AWP 2Pistol 3
K/D -30%ADR -8%

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.