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Winner · dr4kula-'s team

13

84 kills · 5 players

de_anubis · 37 min

23 rounds · 2026-06-02

Europe 5v5 Queue

viil-y's team

10

84 kills · 5 players

Top fragger

viil-y

24 kills

Top impact

viil-y

111 ADR

Util damage

viil-y

424 HP

Weak spots this match

vs lifetime baseline
  • -heebone

    K/D 0.68 (avg 0.99)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dr4kula-'s team

6 · 7

dr4kula-

L71

18/18/7 · 2126 dmg

ADR

92

HS%

33

K/D

1.00

Entry 4/0Multi 1Util 212AWP 1Pistol 4

Samurai-1--

L64

18/15/8 · 1821 dmg

ADR

79

HS%

28

K/D

1.20

Entry 2/0Util 306AWP 4Pistol 4

cerk--

L93

17/17/3 · 1940 dmg

ADR

84

HS%

53

K/D

1.00

Entry 3/0Multi 2Util 81Pistol 4

Hatas

L52

16/17/3 · 1798 dmg

ADR

78

HS%

75

K/D

0.94

Entry 3/0Multi 1Util 100AWP 1Pistol 1

TRYBITT

L93

15/17/8 · 1742 dmg

ADR

76

HS%

47

K/D

0.88

Entry 3/0Util 305Pistol 4

viil-y's team

6 · 4

viil-y

L92

24/17/6 · 2555 dmg

ADR

111

HS%

46

K/D

1.41

Entry 3/0Multi 2Util 424Pistol 5

Samm-y

L83

17/16/8 · 2295 dmg

ADR

100

HS%

47

K/D

1.06

Entry 1/0Multi 1Util 366Pistol 3

vilemix

L62

15/15/4 · 1317 dmg

ADR

57

HS%

27

K/D

1.00

Entry 1/0Multi 2Util 123Pistol 3

-Ziigmund

L101

15/17/8 · 1647 dmg

ADR

72

HS%

20

K/D

0.88

Util 106AWP 5Pistol 5

-heebone

L62

13/19/3 · 1680 dmg

ADR

73

HS%

38

K/D

0.68

Entry 3/0Multi 1Util 120AWP 1Pistol 4
K/D -31%HS % -12%

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.