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BUROD's team

4

52 kills · 5 players

de_dust2 · 26 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Burda's team

13

73 kills · 5 players

Top fragger

lilpeepfap-

19 kills

Top impact

lilpeepfap-

106 ADR

Util damage

lilpeepfap-

106 HP

Weak spots this match

vs lifetime baseline
  • XPEH

    K/D 0.20 (avg 1.10)

    -82%
  • XPEH

    ADR 39 (avg 78)

    -50%
  • temp777

    K/D 0.73 (avg 1.06)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BUROD's team

1 · 3

dimanagiev

L101

16/13/2 · 1297 dmg

ADR

76

HS%

38

K/D

1.23

Entry 1/0Multi 1Util 88Pistol 3
HS % -10%K/D +14%

BUROD

L101

12/15/2 · 1198 dmg

ADR

71

HS%

50

K/D

0.80

Entry 3/0Multi 1Util 42AWP 2Pistol 3

temp777

L102

11/15/3 · 1348 dmg

ADR

79

HS%

73

K/D

0.73

AWP 1Pistol 4
K/D -31%HS % +46%

-_xixo

L10

10/16/3 · 1201 dmg

ADR

71

HS%

70

K/D

0.62

Entry 2/0AWP 4Pistol 3

XPEH

L10

3/15/4 · 662 dmg

ADR

39

HS%

67

K/D

0.20

Util 88
K/D -82%ADR -50%HS % +46%

Burda's team

11 · 2

lilpeepfap-

L103

19/10/2 · 1798 dmg

ADR

106

HS%

63

K/D

1.90

Entry 3/0Multi 2Util 106AWP 2Pistol 3

Volk0v

L103

16/13/2 · 1485 dmg

ADR

87

HS%

69

K/D

1.23

Entry 2/0Multi 3Util 35AWP 2Pistol 1

mrrzst

L105

15/8/6 · 1734 dmg

ADR

102

HS%

47

K/D

1.88

Entry 1/0Util 18AWP 10Pistol 3
K/D +77%ADR +29%

Burda

L101

12/11/5 · 1305 dmg

ADR

77

HS%

50

K/D

1.09

Entry 5/0Util 67AWP 5Pistol 3

n1mbus666

L101

11/11/4 · 1283 dmg

ADR

76

HS%

64

K/D

1.00

Multi 1Util 63Pistol 3

Half-by-half

First half

1 · 11

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.