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h4dez--'s team

3

43 kills · 5 players

de_anubis · 29 min

16 rounds · 2026-05-22

Europe 5v5 Queue

Winner · -_-aLEX's team

13

74 kills · 5 players

Top fragger

destiRS

17 kills

Top impact

G0rdN

123 ADR

Util damage

G0rdN

460 HP

Weak spots this match

vs lifetime baseline
  • h4dez--

    K/D 0.36 (avg 1.10)

    -67%
  • h4dez--

    ADR 28 (avg 82)

    -65%
  • lemarked

    K/D 0.67 (avg 1.22)

    -45%
  • lemarked

    ADR 71 (avg 88)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

h4dez--'s team

2 · 1

csgoXeniX

L9

11/16/3 · 1176 dmg

ADR

74

HS%

36

K/D

0.69

Multi 1Util 23Pistol 2

lemarked

L9

10/15/2 · 1135 dmg

ADR

71

HS%

90

K/D

0.67

Entry 1/0Multi 1Util 6Pistol 5
K/D -45%ADR -19%HS % +84%

--Dod0--

L92

10/15/5 · 1189 dmg

ADR

74

HS%

10

K/D

0.67

Multi 1Util 3Pistol 1

Arczyk66

L8

7/15/2 · 886 dmg

ADR

55

HS%

29

K/D

0.47

Util 36

h4dez--

L91

5/14/1 · 451 dmg

ADR

28

HS%

80

K/D

0.36

Util 32Pistol 2
K/D -67%ADR -65%HS % +57%

-_-aLEX's team

10 · 3

destiRS

L103

17/10/2 · 1619 dmg

ADR

101

HS%

24

K/D

1.70

Entry 2/0Multi 2Util 129Pistol 1

G0rdN

L103

16/13/8 · 1961 dmg

ADR

123

HS%

25

K/D

1.23

Entry 3/0Multi 1Util 460Pistol 1

paLme4k

L81

16/8/3 · 1533 dmg

ADR

96

HS%

50

K/D

2.00

Entry 3/0Multi 1Util 128Pistol 3

-_-aLEX

L95

15/5/5 · 1431 dmg

ADR

89

HS%

27

K/D

3.00

Entry 3/0Multi 1Util 280AWP 3Pistol 2

zwacki

L61

10/7/4 · 1038 dmg

ADR

65

HS%

40

K/D

1.43

Entry 4/0Util 29AWP 1Pistol 2

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.