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psychoqushut's team

8

69 kills · 5 players

de_anubis · 42 min

21 rounds · 2026-05-31

Europe 5v5 Queue

Winner · MAYD's team

13

80 kills · 5 players

Top fragger

Lpl-_-

22 kills

Top impact

yutak1d

100 ADR

Util damage

-spacey

142 HP

Weak spots this match

vs lifetime baseline
  • Qu1te

    K/D 0.65 (avg 1.11)

    -41%
  • Qu1te

    HS % 36% (avg 47%)

    -23%
  • Qu1te

    ADR 64 (avg 77)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

psychoqushut's team

5 · 3

Lpl-_-

L102

22/18/2 · 1928 dmg

ADR

92

HS%

45

K/D

1.22

Entry 5/0Multi 2Util 94Pistol 7

w1f1band1t

L102

15/16/1 · 1617 dmg

ADR

77

HS%

67

K/D

0.94

Entry 4/0Util 2AWP 5Pistol 7

lololyou

L102

13/15/4 · 1565 dmg

ADR

75

HS%

31

K/D

0.87

Entry 1/0Util 92Pistol 3

Qu1te

L101

11/17/3 · 1343 dmg

ADR

64

HS%

36

K/D

0.65

Multi 1Util 9
K/D -41%HS % -23%

psychoqushut

L101

8/15/7 · 1422 dmg

ADR

68

HS%

38

K/D

0.53

Entry 2/0Util 104AWP 1Pistol 3

MAYD's team

7 · 6

yutak1d

L101

21/16/6 · 2105 dmg

ADR

100

HS%

52

K/D

1.31

Entry 2/0Multi 1Util 35Pistol 4

SaintBlaire

L105

17/13/5 · 1722 dmg

ADR

82

HS%

35

K/D

1.31

Entry 1/0Multi 2Util 126AWP 3Pistol 1

-spacey

L104

16/10/6 · 1850 dmg

ADR

88

HS%

69

K/D

1.60

Entry 1/0Multi 1Util 142AWP 4Pistol 2

MAYD

L103

16/11/5 · 1479 dmg

ADR

70

HS%

38

K/D

1.45

Entry 1/0Multi 1Util 71Pistol 2

aidanhuesos-

L10

10/19/4 · 1309 dmg

ADR

62

HS%

60

K/D

0.53

Entry 4/0Multi 1Util 52Pistol 1

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.