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1HAHAHA-'s team

8

76 kills · 5 players

de_ancient · 31 min

21 rounds · 2026-05-27

Europe 5v5 Queue

Winner · lulii-'s team

13

78 kills · 5 players

Top fragger

drilon

20 kills

Top impact

drilon

111 ADR

Util damage

DragonHeroGT

134 HP

Weak spots this match

vs lifetime baseline
  • FNL-

    HS % 31% (avg 46%)

    -33%
  • FNL-

    K/D 0.94 (avg 1.17)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1HAHAHA-'s team

5 · 3

1HAHAHA-

L101

19/14/6 · 1780 dmg

ADR

85

HS%

68

K/D

1.36

Entry 3/0Multi 1Util 59AWP 1Pistol 4

DragonHeroGT

L105

19/15/4 · 2298 dmg

ADR

109

HS%

42

K/D

1.27

Entry 4/0Multi 1Util 134Pistol 2

FNL-

L10

16/17/3 · 1666 dmg

ADR

79

HS%

31

K/D

0.94

Entry 5/0Util 90AWP 2Pistol 6
HS % -33%K/D -20%

niiso

L101

15/16/4 · 1464 dmg

ADR

70

HS%

53

K/D

0.94

Entry 4/0Multi 1Util 104Pistol 2

jAw_sOmE

L101

7/16/6 · 1279 dmg

ADR

61

HS%

57

K/D

0.44

Util 93Pistol 1

lulii-'s team

7 · 6

drilon

L105

20/17/5 · 2327 dmg

ADR

111

HS%

55

K/D

1.18

Entry 4/0Multi 3Util 49Pistol 3

bpreniqi

L103

16/14/4 · 1616 dmg

ADR

77

HS%

88

K/D

1.14

Multi 1Util 6Pistol 9

-WAGWAN-

L101

15/15/5 · 1530 dmg

ADR

73

HS%

53

K/D

1.00

Entry 1/0Multi 1Util 8Pistol 7

bigDADDYY

L102

14/13/7 · 1744 dmg

ADR

83

HS%

43

K/D

1.08

Util 16Pistol 2

lulii-

L102

13/17/5 · 1517 dmg

ADR

72

HS%

69

K/D

0.76

Multi 1Util 89Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.