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chum's team

8

65 kills · 5 players

de_mirage · 32 min

21 rounds · 2026-03-22

North America 5V5 Queue

Winner · mrachnost999's team

13

85 kills · 5 players

Top fragger

glebonk666

25 kills

Top impact

glebonk666

112 ADR

Util damage

-evN

319 HP

Weak spots this match

vs lifetime baseline
  • FLAP0999

    HS % 22% (avg 48%)

    -54%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

chum's team

3 · 5

Str1ke_

L103

16/18/2 · 1681 dmg

ADR

80

HS%

75

K/D

0.89

Entry 4/0Util 48AWP 1Pistol 1

-evN

L101

15/17/10 · 1974 dmg

ADR

94

HS%

67

K/D

0.88

Entry 2/0Multi 1Util 319AWP 2Pistol 1

chum

L102

14/17/4 · 1415 dmg

ADR

67

HS%

50

K/D

0.82

Entry 4/0Util 82AWP 1Pistol 7

EMOBOY44

L102

12/17/3 · 1323 dmg

ADR

63

HS%

75

K/D

0.71

Entry 2/0Multi 1Util 62Pistol 4

lSkyHl

L9

8/16/2 · 692 dmg

ADR

33

HS%

50

K/D

0.50

Util 140Pistol 1

mrachnost999's team

9 · 4

glebonk666

L105

25/11/1 · 2342 dmg

ADR

112

HS%

56

K/D

2.27

Entry 4/0Multi 5Util 60AWP 1Pistol 6
K/D +112%ADR +46%

FLAP0999

L85

18/14/8 · 2136 dmg

ADR

102

HS%

22

K/D

1.29

Entry 2/0Util 14AWP 6Pistol 3
HS % -54%ADR +32%K/D +13%

-Chance

L102

17/11/3 · 1748 dmg

ADR

83

HS%

41

K/D

1.55

Util 89AWP 3Pistol 1

mrachnost999

L101

15/14/8 · 1565 dmg

ADR

75

HS%

67

K/D

1.07

Entry 1/0Util 41Pistol 2

Vulgar_cs

L9

10/15/4 · 1145 dmg

ADR

55

HS%

50

K/D

0.67

Entry 2/0Util 123AWP 2Pistol 3

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.