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Jackk0's team

6

61 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-05-26

Europe 5v5 Queue

Winner · Oronov21's team

13

78 kills · 5 players

Top fragger

Oronov21

20 kills

Top impact

Oronov21

101 ADR

Util damage

GlobsTerrr

156 HP

Weak spots this match

vs lifetime baseline
  • _d4nc3r_

    K/D 0.44 (avg 1.50)

    -71%
  • _d4nc3r_

    ADR 66 (avg 102)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jackk0's team

5 · 1

Jackk0

L92

16/15/2 · 1692 dmg

ADR

89

HS%

50

K/D

1.07

Entry 3/0Multi 1Util 26Pistol 2

realistixk

L91

13/16/5 · 1332 dmg

ADR

70

HS%

54

K/D

0.81

Entry 1/0Multi 1Util 43Pistol 6

ken1aku

L9

12/16/4 · 1099 dmg

ADR

58

HS%

58

K/D

0.75

Entry 3/0Util 29Pistol 5

theKINGqw

L92

12/13/5 · 1289 dmg

ADR

68

HS%

33

K/D

0.92

Util 58AWP 4Pistol 3

_d4nc3r_

L91

8/18/7 · 1259 dmg

ADR

66

HS%

62

K/D

0.44

Entry 3/0Util 55Pistol 2
K/D -71%ADR -35%

Oronov21's team

7 · 6

Oronov21

L92

20/10/8 · 1927 dmg

ADR

101

HS%

65

K/D

2.00

Entry 1/0Util 64Pistol 4

JINX-X

L94

20/12/5 · 1695 dmg

ADR

89

HS%

40

K/D

1.67

Entry 5/0Multi 2Util 103AWP 2Pistol 5

GlobsTerrr

L92

14/15/7 · 1653 dmg

ADR

87

HS%

64

K/D

0.93

Entry 2/0Multi 1Util 156Pistol 4

skaishy

L92

13/11/5 · 1436 dmg

ADR

76

HS%

46

K/D

1.18

Entry 1/0Util 87Pistol 1

DMC007

L83

11/13/9 · 1423 dmg

ADR

75

HS%

55

K/D

0.85

Multi 1Util 68Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.