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Winner · Arcade

13

72 kills · 5 players

de_mirage · 37 min

18 rounds · 2026-05-18

S57 OCE Open Central - Regular Season

low cortisol gaming

5

54 kills · 5 players

Top fragger

N1ghtraid

19 kills

Top impact

N1ghtraid

106 ADR

Util damage

Kras

116 HP

Weak spots this match

vs lifetime baseline
  • zune-

    K/D 0.87 (avg 1.51)

    -42%
  • HARRYPOTTER-

    K/D 1.14 (avg 1.43)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Arcade

9 · 4

N1ghtraid

L102

19/10/7 · 1915 dmg

ADR

106

HS%

37

K/D

1.90

Entry 2/0Multi 1Util 9AWP 5Pistol 2

74LOR

L103

15/10/5 · 1616 dmg

ADR

90

HS%

80

K/D

1.50

Entry 3/0Multi 2Pistol 1

Kras

2

14/14/5 · 1576 dmg

ADR

88

HS%

86

K/D

1.00

Entry 5/0Multi 1Util 116Pistol 1

Winnieeeee

3

14/12/0 · 1354 dmg

ADR

75

HS%

71

K/D

1.17

Entry 1/0Util 4

AUmechanical

3

10/8/5 · 991 dmg

ADR

55

HS%

60

K/D

1.25

Util 24Pistol 2

low cortisol gaming

3 · 2

HARRYPOTTER-

L102

16/14/1 · 1567 dmg

ADR

87

HS%

62

K/D

1.14

Entry 2/0Multi 1Util 80Pistol 2
K/D -20%HS % +48%

kairo

L102

15/13/3 · 1319 dmg

ADR

73

HS%

40

K/D

1.15

Entry 2/0Multi 1AWP 1Pistol 3

zune-

L101

13/15/2 · 1544 dmg

ADR

86

HS%

46

K/D

0.87

Entry 2/0Util 25Pistol 3
K/D -42%ADR -8%

Bay

L10

5/14/4 · 832 dmg

ADR

46

HS%

20

K/D

0.36

Util 71Pistol 1

phoebe

L10

5/16/3 · 726 dmg

ADR

40

HS%

80

K/D

0.31

Entry 1/0

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.