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Winner · slowmo's team

13

70 kills · 5 players

de_dust2 · 26 min

15 rounds · 2026-05-02

North America 5V5 Queue

storfisk's team

2

42 kills · 5 players

Top fragger

supercar230

18 kills

Top impact

slowmo

126 ADR

Util damage

slowmo

166 HP

Weak spots this match

vs lifetime baseline
  • Biytr-

    HS % 10% (avg 44%)

    -77%
  • storfisk

    K/D 0.67 (avg 1.11)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

slowmo's team

10 · 3

supercar230

L92

18/10/2 · 1646 dmg

ADR

110

HS%

61

K/D

1.80

Entry 2/0Multi 1Util 25AWP 4Pistol 6

slowmo

L94

17/9/4 · 1887 dmg

ADR

126

HS%

47

K/D

1.89

Entry 6/0Multi 2Util 166AWP 6

nERO1

L93

14/11/2 · 1431 dmg

ADR

95

HS%

57

K/D

1.27

Entry 2/0Multi 2Util 6AWP 5Pistol 4

7urkm3n

L103

11/5/3 · 1183 dmg

ADR

79

HS%

64

K/D

2.20

Entry 1/0Util 19AWP 2Pistol 3

Biytr-

L81

10/7/6 · 1060 dmg

ADR

71

HS%

10

K/D

1.43

Util 34Pistol 1
HS % -77%ADR -11%K/D +32%

storfisk's team

2 · 0

Feez-

L91

11/14/1 · 1200 dmg

ADR

80

HS%

45

K/D

0.79

Entry 1/0Multi 1Util 24Pistol 4

storfisk

L9

10/15/3 · 1126 dmg

ADR

75

HS%

50

K/D

0.67

Entry 2/0Multi 1Util 135AWP 3Pistol 3
K/D -40%ADR -10%

Kaisu

L9

9/13/3 · 1013 dmg

ADR

68

HS%

78

K/D

0.69

Util 32Pistol 1

__NANDO__

L10

7/14/4 · 1062 dmg

ADR

71

HS%

71

K/D

0.50

Entry 1/0Util 126AWP 1Pistol 2

Syrohh

L91

5/14/5 · 583 dmg

ADR

39

HS%

40

K/D

0.36

Util 34

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.