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MisteM's team

14

105 kills · 5 players

de_dust2 · 49 min

30 rounds · 2026-05-31

Europe 5v5 Queue

Winner · -Sadnesz's team

16

110 kills · 5 players

Top fragger

anarkez

34 kills

Top impact

ofstanle10

113 ADR

Util damage

m0Ns1n

314 HP

Weak spots this match

vs lifetime baseline
  • pl0omer

    K/D 0.80 (avg 1.16)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MisteM's team

7 · 5 · OT 2

anarkez

L108

34/22/3 · 3206 dmg

ADR

107

HS%

47

K/D

1.55

Entry 6/0Multi 6Util 87AWP 18Pistol 9

MisteM

L103

26/21/8 · 2617 dmg

ADR

87

HS%

69

K/D

1.24

Entry 4/0Multi 1Util 6Pistol 4

ramziiN

L101

18/22/5 · 1873 dmg

ADR

62

HS%

44

K/D

0.82

Entry 2/0Util 31AWP 7Pistol 3

tein

L101

15/22/9 · 2107 dmg

ADR

70

HS%

73

K/D

0.68

Entry 1/0Util 102Pistol 3

sprayxd

L101

12/26/7 · 1756 dmg

ADR

59

HS%

58

K/D

0.46

Entry 4/0AWP 2Pistol 3

-Sadnesz's team

5 · 7 · OT 4

ofstanle10

L106

31/22/8 · 3387 dmg

ADR

113

HS%

48

K/D

1.41

Entry 6/0Multi 3Util 117AWP 6Pistol 5
HS % -9%ADR +33%K/D +22%

-Sadnesz

L106

29/24/2 · 2673 dmg

ADR

89

HS%

34

K/D

1.21

Entry 2/0Multi 5Util 19AWP 11Pistol 4

feri-

L102

18/21/9 · 2012 dmg

ADR

67

HS%

44

K/D

0.86

Entry 2/0Multi 1Util 236Pistol 2

m0Ns1n

L10

16/18/5 · 1719 dmg

ADR

57

HS%

62

K/D

0.89

Entry 1/0Util 314Pistol 2

pl0omer

L102

16/20/9 · 2071 dmg

ADR

69

HS%

50

K/D

0.80

Entry 2/0Util 149AWP 1
K/D -31%ADR -12%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.