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Winner · w9mice's team

1

86 kills · 5 players

de_nuke · 36 min

1 rounds · 2025-02-20

Europe 5v5 Queue

YGLiquidator's team

0

65 kills · 5 players

Top fragger

Gane4ka

25 kills

Top impact

Gane4ka

106 ADR

Util damage

mayaZ4ykova

415 HP

Weak spots this match

vs lifetime baseline
  • skyrized

    K/D 0.62 (avg 1.04)

    -40%
  • skyrized

    ADR 66 (avg 80)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

w9mice's team

8 · 5

Gane4ka

L76

25/11/2 · 2235 dmg

ADR

106

HS%

32

K/D

2.27

Entry 1/0Multi 3Pistol 4

w9mice

L92

17/13/1 · 1405 dmg

ADR

67

HS%

35

K/D

1.31

Entry 3/0Multi 1Util 63AWP 7Pistol 3

s3n7ory

L7

16/14/4 · 1597 dmg

ADR

76

HS%

44

K/D

1.14

Entry 5/0Util 59AWP 3Pistol 3

ENUZ1

L93

15/12/9 · 2030 dmg

ADR

97

HS%

53

K/D

1.25

Entry 2/0Multi 1Util 127AWP 4Pistol 2

Kazanti1p

L72

13/15/4 · 1789 dmg

ADR

85

HS%

62

K/D

0.87

Entry 1/0Multi 1Util 19Pistol 1
K/D -11%HS % +15%

YGLiquidator's team

4 · 4

YGLiquidator

L82

20/18/1 · 1846 dmg

ADR

88

HS%

45

K/D

1.11

Entry 1/0Multi 2AWP 4Pistol 1

mayaZ4ykova

L81

12/18/7 · 1638 dmg

ADR

78

HS%

50

K/D

0.67

Entry 3/0Multi 1Util 415Pistol 4

FerrsoNjun

L8

12/16/3 · 1399 dmg

ADR

67

HS%

42

K/D

0.75

Entry 2/0

Miki1909

L83

11/19/3 · 1375 dmg

ADR

66

HS%

73

K/D

0.58

Entry 3/0

skyrized

L62

10/16/3 · 1375 dmg

ADR

66

HS%

50

K/D

0.62

Util 22AWP 1Pistol 2
K/D -40%ADR -18%

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.