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1600dpi1sens's team

3

43 kills · 5 players

de_nuke · 27 min

16 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Trichee's team

13

74 kills · 5 players

Top fragger

covais

18 kills

Top impact

covais

111 ADR

Util damage

Trichee

181 HP

Weak spots this match

vs lifetime baseline
  • 1600dpi1sens

    K/D 0.27 (avg 1.06)

    -75%
  • 1600dpi1sens

    ADR 52 (avg 78)

    -33%
  • gabigln

    K/D 0.80 (avg 1.10)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1600dpi1sens's team

3 · 0

BigLong25cm

L102

13/14/1 · 1387 dmg

ADR

87

HS%

69

K/D

0.93

Entry 2/0Multi 1Pistol 2

gabigln

L10

12/15/1 · 1234 dmg

ADR

77

HS%

67

K/D

0.80

Entry 2/0Pistol 4
K/D -27%HS % +34%

whysohigh

L101

10/14/2 · 1234 dmg

ADR

77

HS%

90

K/D

0.71

Entry 2/0Multi 1Util 1Pistol 1

1600dpi1sens

L10

4/15/4 · 829 dmg

ADR

52

HS%

50

K/D

0.27

AWP 1Pistol 2
K/D -75%ADR -33%

DonPiXOte

L10

4/16/4 · 539 dmg

ADR

34

HS%

50

K/D

0.25

Trichee's team

9 · 4

covais

L103

18/8/7 · 1768 dmg

ADR

111

HS%

56

K/D

2.25

Entry 2/0Multi 2Util 7Pistol 5

Trichee

L103

16/6/2 · 1338 dmg

ADR

84

HS%

44

K/D

2.67

Entry 1/0Util 181Pistol 3

940

L103

15/12/3 · 1565 dmg

ADR

98

HS%

40

K/D

1.25

Entry 4/0Multi 2Util 123Pistol 1

LSDACID666

L101

15/6/4 · 1558 dmg

ADR

97

HS%

20

K/D

2.50

Multi 2Util 54Pistol 1

yarm0Ia

L103

10/12/7 · 1325 dmg

ADR

83

HS%

80

K/D

0.83

Entry 3/0Util 99AWP 2Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.