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SusK1ng's team

0

73 kills · 5 players

de_mirage · 35 min

1 rounds · 2025-02-21

North America 5V5 Queue

Winner · CaptainM0's team

1

85 kills · 5 players

Top fragger

KillianDaddy

27 kills

Top impact

KillianDaddy

114 ADR

Util damage

momoHH

414 HP

Weak spots this match

vs lifetime baseline
  • CaptainM0

    ADR 48 (avg 73)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SusK1ng's team

6 · 4

vcbo

L61

19/17/7 · 2481 dmg

ADR

108

HS%

42

K/D

1.12

Entry 2/0Util 137Pistol 4
K/D -10%ADR +23%

jLawler

L85

17/15/5 · 1556 dmg

ADR

68

HS%

47

K/D

1.13

Entry 1/0Multi 1Util 22Pistol 4

SusK1ng

L101

13/18/4 · 1624 dmg

ADR

71

HS%

46

K/D

0.72

Entry 2/0Util 27AWP 3Pistol 1

zz1ws

L73

13/17/6 · 1422 dmg

ADR

62

HS%

38

K/D

0.76

Entry 3/0Util 71Pistol 1

May0r_

L5

11/19/3 · 1274 dmg

ADR

55

HS%

45

K/D

0.58

Entry 3/0Util 93AWP 2Pistol 3

CaptainM0's team

6 · 7

KillianDaddy

L95

27/14/5 · 2616 dmg

ADR

114

HS%

63

K/D

1.93

Entry 3/0Multi 1Util 65AWP 1Pistol 6

Auuustinn

L83

16/15/5 · 1663 dmg

ADR

72

HS%

38

K/D

1.07

Entry 3/0Util 266

Llok6

L10

16/16/10 · 1836 dmg

ADR

80

HS%

56

K/D

1.00

Entry 1/0Util 182Pistol 1

momoHH

L34

15/15/8 · 1692 dmg

ADR

74

HS%

40

K/D

1.00

Entry 4/0Multi 2Util 414Pistol 1

CaptainM0

L51

11/13/3 · 1108 dmg

ADR

48

HS%

45

K/D

0.85

Entry 1/0Util 1Pistol 1
ADR -34%K/D -10%

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.