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Winner · bluerayAE's team

1

88 kills · 5 players

de_mirage · 32 min

1 rounds · 2025-02-05

Europe 5v5 Queue

Sanya_Arbuz's team

0

72 kills · 5 players

Top fragger

_TesT_1

23 kills

Top impact

8_Macho_8

116 ADR

Util damage

keenees302

295 HP

Weak spots this match

vs lifetime baseline
  • recklecsive

    K/D 0.29 (avg 0.68)

    -57%
  • recklecsive

    ADR 26 (avg 53)

    -51%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bluerayAE's team

8 · 5

_TesT_1

L43

23/16/9 · 2454 dmg

ADR

112

HS%

48

K/D

1.44

Entry 4/0Multi 3Util 202Pistol 5

bluerayAE

L65

20/13/4 · 1997 dmg

ADR

91

HS%

25

K/D

1.54

Entry 3/0Multi 2Util 10AWP 8Pistol 3

Maloma1

L41

20/18/6 · 2020 dmg

ADR

92

HS%

35

K/D

1.11

Entry 4/0Multi 1Util 117Pistol 4

Loku_San

L41

13/12/7 · 1234 dmg

ADR

56

HS%

38

K/D

1.08

Entry 2/0Util 77

__Adam__1917

L33

12/14/11 · 1780 dmg

ADR

81

HS%

42

K/D

0.86

Multi 1Util 166

Sanya_Arbuz's team

4 · 5

keenees302

L42

19/17/10 · 2168 dmg

ADR

99

HS%

47

K/D

1.12

Entry 4/0Multi 1Util 295AWP 2Pistol 6
K/D -12%HS % +24%ADR +10%

Arrantar

L42

18/18/1 · 1754 dmg

ADR

80

HS%

67

K/D

1.00

Entry 1/0Multi 1Util 15AWP 1Pistol 10

8_Macho_8

L43

16/17/8 · 2553 dmg

ADR

116

HS%

62

K/D

0.94

Entry 2/0Multi 2Util 60AWP 5Pistol 4
K/D -10%ADR +39%HS % +15%

Sanya_Arbuz

L41

14/19/3 · 1372 dmg

ADR

62

HS%

36

K/D

0.74

Entry 2/0Multi 1Util 19Pistol 2

recklecsive

L41

5/17/3 · 571 dmg

ADR

26

HS%

40

K/D

0.29

K/D -57%ADR -51%

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.