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geo2k's team

7

68 kills · 5 players

de_anubis · 32 min

20 rounds · 2026-05-29

Europe 5v5 Queue

Winner · sYniac's team

13

81 kills · 5 players

Top fragger

zaklouta

22 kills

Top impact

sYniac

116 ADR

Util damage

geo2k

208 HP

Weak spots this match

vs lifetime baseline
  • -Gi0-

    K/D 0.47 (avg 1.06)

    -56%
  • -Gi0-

    ADR 51 (avg 79)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

geo2k's team

5 · 2

zaklouta

L102

22/13/1 · 1990 dmg

ADR

100

HS%

50

K/D

1.69

Entry 1/0Multi 3Util 74AWP 6Pistol 8

PanosjkS

L103

17/17/3 · 2038 dmg

ADR

102

HS%

47

K/D

1.00

Entry 1/0Multi 2Util 19

Detro

L102

11/15/5 · 1364 dmg

ADR

68

HS%

73

K/D

0.73

Entry 3/0Multi 1Pistol 7

geo2k

L10

9/17/5 · 1230 dmg

ADR

62

HS%

44

K/D

0.53

Multi 1Util 208Pistol 1

-Gi0-

L10

9/19/2 · 1010 dmg

ADR

51

HS%

44

K/D

0.47

Entry 4/0Util 101Pistol 2
K/D -56%ADR -36%HS % +13%

sYniac's team

7 · 6

sYniac

L104

22/13/9 · 2329 dmg

ADR

116

HS%

59

K/D

1.69

Entry 3/0Multi 4Util 143AWP 4Pistol 3

RedHURRICANE

L103

20/12/7 · 2101 dmg

ADR

105

HS%

60

K/D

1.67

Entry 1/0Multi 1Util 201Pistol 2

roliyy

L103

16/14/3 · 1457 dmg

ADR

73

HS%

31

K/D

1.14

Entry 1/0Multi 1AWP 2Pistol 3

qelinnn

L101

12/15/6 · 1278 dmg

ADR

64

HS%

58

K/D

0.80

Entry 3/0Util 97Pistol 1

Negrutz-

L102

11/14/5 · 1071 dmg

ADR

54

HS%

45

K/D

0.79

Entry 3/0Util 31AWP 3Pistol 5

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.