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pipipupa_'s team

6

60 kills · 5 players

de_ancient · 33 min

19 rounds · 2026-05-09

Europe 5v5 Queue

Winner · CH3MDAW6's team

13

77 kills · 5 players

Top fragger

and0r3

21 kills

Top impact

and0r3

113 ADR

Util damage

Mik1MayS

225 HP

Weak spots this match

vs lifetime baseline
  • Mik1MayS

    K/D 0.81 (avg 1.05)

    -23%
  • kataomi6

    K/D 0.85 (avg 1.00)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pipipupa_'s team

4 · 2

CEMEN_BOKEN

L93

20/16/4 · 2022 dmg

ADR

106

HS%

50

K/D

1.25

Entry 1/0Multi 1Util 81Pistol 1
ADR +26%

Mik1MayS

L92

13/16/6 · 1691 dmg

ADR

89

HS%

77

K/D

0.81

Entry 3/0Util 225Pistol 2
K/D -23%HS % +83%ADR +9%

kataomi6

L6

11/13/4 · 1368 dmg

ADR

72

HS%

64

K/D

0.85

Entry 1/0Util 132Pistol 1
K/D -15%HS % +31%

pipipupa_

L61

8/17/1 · 805 dmg

ADR

42

HS%

25

K/D

0.47

Entry 1/0Util 80Pistol 1

skywhyn4svai

L8

8/15/4 · 1145 dmg

ADR

60

HS%

50

K/D

0.53

Entry 2/0Util 160AWP 2Pistol 2

CH3MDAW6's team

8 · 5

and0r3

L74

21/12/6 · 2141 dmg

ADR

113

HS%

29

K/D

1.75

Entry 4/0Multi 4Util 213Pistol 1

Hec1an

L93

17/11/7 · 1597 dmg

ADR

84

HS%

47

K/D

1.55

Multi 1Util 116AWP 2Pistol 4

Ellkeey

L84

14/10/7 · 1729 dmg

ADR

91

HS%

79

K/D

1.40

Entry 1/0Multi 1Util 166Pistol 4

CH3MDAW6

L81

14/13/8 · 1657 dmg

ADR

87

HS%

50

K/D

1.08

Entry 3/0Multi 1Util 156Pistol 3

baikal

L81

11/14/5 · 1290 dmg

ADR

68

HS%

36

K/D

0.79

Entry 3/0Util 59AWP 2Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.