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Winner · Scavar's team

13

96 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-06-02

North America 5V5 Queue

Compizi's team

11

84 kills · 5 players

Top fragger

Lucid1951

25 kills

Top impact

Oneproplayer

108 ADR

Util damage

Degen666

280 HP

Weak spots this match

vs lifetime baseline
  • Degen666

    K/D 0.92 (avg 1.26)

    -27%
  • Degen666

    ADR 61 (avg 81)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Scavar's team

9 · 4

Lucid1951

2

25/14/4 · 2348 dmg

ADR

98

HS%

40

K/D

1.79

Entry 3/0Multi 1Util 112AWP 4Pistol 2

TEkneBJJ

L64

21/20/9 · 2166 dmg

ADR

90

HS%

57

K/D

1.05

Entry 7/0Multi 1Util 31AWP 2Pistol 3

2L8t

L71

19/18/7 · 2068 dmg

ADR

86

HS%

53

K/D

1.06

Entry 4/0Multi 1Util 187AWP 3Pistol 5

Scavar

L52

19/18/10 · 2249 dmg

ADR

94

HS%

32

K/D

1.06

Entry 2/0Multi 1Util 83AWP 4Pistol 3

Degen666

L64

12/13/6 · 1460 dmg

ADR

61

HS%

42

K/D

0.92

Entry 2/0Util 280Pistol 1
K/D -27%ADR -25%

Compizi's team

3 · 8

Oneproplayer

L63

25/19/4 · 2590 dmg

ADR

108

HS%

48

K/D

1.32

Entry 1/0Multi 3Util 177Pistol 6

ktrl

L72

23/20/6 · 2452 dmg

ADR

102

HS%

70

K/D

1.15

Entry 3/0Multi 2Util 1Pistol 6

Knotak

L63

18/20/3 · 1861 dmg

ADR

78

HS%

50

K/D

0.90

Entry 1/0Multi 2Util 54Pistol 2

Compizi

L62

15/18/6 · 1637 dmg

ADR

68

HS%

27

K/D

0.83

Entry 1/0Multi 2Util 43AWP 9Pistol 1

Wi112

L51

3/21/5 · 715 dmg

ADR

30

HS%

67

K/D

0.14

Util 18AWP 1

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.