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Winner · gringobranco's team

13

92 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-05-21

Europe 5v5 Queue

991BAMBACLAT's team

10

75 kills · 5 players

Top fragger

DOLL4R-

22 kills

Top impact

DOLL4R-

104 ADR

Util damage

991BAMBACLAT

239 HP

Weak spots this match

vs lifetime baseline
  • Zap0teX

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gringobranco's team

4 · 9

DOLL4R-

L105

22/15/5 · 2392 dmg

ADR

104

HS%

68

K/D

1.47

Entry 4/0Multi 1Util 46Pistol 4

gringobranco

L102

21/13/4 · 1992 dmg

ADR

87

HS%

38

K/D

1.62

Entry 3/0Multi 2Util 76AWP 3Pistol 3

Qer1m1

L104

20/14/7 · 2185 dmg

ADR

95

HS%

50

K/D

1.43

Entry 3/0Util 157AWP 6Pistol 3

cipri224

L102

17/17/7 · 1913 dmg

ADR

83

HS%

12

K/D

1.00

Entry 2/0Multi 1Util 1AWP 6

GurU_cs_

L10

12/16/5 · 1289 dmg

ADR

56

HS%

58

K/D

0.75

Util 32Pistol 5

991BAMBACLAT's team

8 · 2

Zap0teX

L102

21/20/6 · 2208 dmg

ADR

96

HS%

38

K/D

1.05

Entry 3/0Multi 1Util 34AWP 3Pistol 2
HS % -24%ADR +14%

991BAMBACLAT

L101

17/17/5 · 1707 dmg

ADR

74

HS%

41

K/D

1.00

Entry 3/0Multi 1Util 239Pistol 5

AUBURN-

L104

15/18/3 · 1717 dmg

ADR

75

HS%

47

K/D

0.83

Multi 1Util 161Pistol 1

brokolyy

L101

14/20/5 · 1476 dmg

ADR

64

HS%

79

K/D

0.70

Entry 4/0Multi 1Util 19Pistol 5

CZIKENNN

L102

8/18/6 · 1294 dmg

ADR

56

HS%

38

K/D

0.44

Entry 1/0Util 165Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.