Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Tirricompa's team

3

44 kills · 5 players

de_dust2 · 23 min

16 rounds · 2026-05-29

South America 5V5 Queue

Winner · vesgodz's team

13

72 kills · 5 players

Top fragger

vesgodz

20 kills

Top impact

vesgodz

118 ADR

Util damage

PremierSkins

278 HP

Weak spots this match

vs lifetime baseline
  • tano69

    K/D 0.62 (avg 0.93)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tirricompa's team

3 · 0

Tirricompa

L91

12/12/4 · 1349 dmg

ADR

84

HS%

67

K/D

1.00

Entry 2/0Multi 3Util 6AWP 5Pistol 1

tano69

L51

10/16/3 · 1080 dmg

ADR

68

HS%

50

K/D

0.62

Multi 1Util 57Pistol 1
K/D -33%

J0nc

L41

8/14/4 · 998 dmg

ADR

62

HS%

50

K/D

0.57

Util 28

_chg

L7

8/15/2 · 1060 dmg

ADR

66

HS%

62

K/D

0.53

Entry 1/0Util 67Pistol 3

tomaJACKKK

6/16/5 · 872 dmg

ADR

55

HS%

67

K/D

0.38

Entry 2/0Util 41Pistol 2

vesgodz's team

9 · 4

vesgodz

L75

20/9/6 · 1883 dmg

ADR

118

HS%

40

K/D

2.22

Multi 2Util 237AWP 4Pistol 4

PremierSkins

L62

16/9/7 · 1737 dmg

ADR

109

HS%

56

K/D

1.78

Entry 3/0Multi 1Util 278Pistol 3

malkinho

L84

16/8/5 · 1669 dmg

ADR

104

HS%

25

K/D

2.00

Entry 2/0Multi 3Util 119AWP 7Pistol 2

JAPETAA

L81

13/9/7 · 1363 dmg

ADR

85

HS%

38

K/D

1.44

Entry 2/0Multi 1Util 86Pistol 3

Yuree_poucas

1

7/9/4 · 873 dmg

ADR

55

HS%

71

K/D

0.78

Entry 4/0Util 4AWP 1Pistol 3

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.