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Winner · SLEEPLESS NIGHTS

13

73 kills · 5 players

de_anubis · 35 min

17 rounds · 2026-05-03

S57 EU Open9 Central - Regular Season

WHITE CFG

4

50 kills · 5 players

Top fragger

NasH2KinGs

24 kills

Top impact

NasH2KinGs

135 ADR

Util damage

NasH2KinGs

208 HP

Weak spots this match

vs lifetime baseline
  • ___SainT

    HS % 25% (avg 37%)

    -32%
  • ovr--

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SLEEPLESS NIGHTS

10 · 3

NasH2KinGs

L96

24/13/4 · 2289 dmg

ADR

135

HS%

17

K/D

1.85

Entry 5/0Multi 5Util 208AWP 18Pistol 4

aaakuzarB

L102

16/7/3 · 1650 dmg

ADR

97

HS%

81

K/D

2.29

Entry 2/0Multi 2Util 64Pistol 9
K/D +96%HS % +56%

___SainT

L84

12/8/6 · 1378 dmg

ADR

81

HS%

25

K/D

1.50

Entry 2/0Multi 1Util 66
HS % -32%K/D +52%

ovr--

L91

12/12/6 · 1536 dmg

ADR

90

HS%

33

K/D

1.00

Entry 1/0Util 67Pistol 1
HS % -15%K/D -12%

fofitchy

L6

9/10/4 · 996 dmg

ADR

59

HS%

22

K/D

0.90

Util 176

WHITE CFG

2 · 2

Lucky40x

L81

13/15/3 · 1230 dmg

ADR

72

HS%

77

K/D

0.87

Entry 1/0Multi 1Util 16Pistol 5

fog_lover

L101

13/16/3 · 1457 dmg

ADR

86

HS%

31

K/D

0.81

Entry 1/0Util 6Pistol 2

sw1z

L8

9/14/5 · 936 dmg

ADR

55

HS%

44

K/D

0.64

Entry 2/0Util 121AWP 1Pistol 4

0bvious-

L102

9/15/5 · 1122 dmg

ADR

66

HS%

67

K/D

0.60

Entry 1/0Multi 1Util 41Pistol 3

jul1a

L5

6/15/3 · 839 dmg

ADR

49

HS%

33

K/D

0.40

Entry 2/0Util 58Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.