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4yppka's team

9

66 kills · 5 players

de_inferno · 43 min

22 rounds · 2026-05-09

Europe 5v5 Queue

Winner · REAKS's team

13

86 kills · 5 players

Top fragger

REAKS

27 kills

Top impact

0sminogg

116 ADR

Util damage

0sminogg

287 HP

Weak spots this match

vs lifetime baseline
  • Resul389

    HS % 12% (avg 46%)

    -74%
  • Resul389

    ADR 43 (avg 79)

    -46%
  • Resul389

    K/D 0.62 (avg 1.05)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4yppka's team

3 · 6

-BlAcKHoRsE-

L65

21/16/7 · 2044 dmg

ADR

93

HS%

52

K/D

1.31

Multi 2Util 161Pistol 1

3D_Barber

L61

14/16/1 · 1328 dmg

ADR

60

HS%

36

K/D

0.88

Entry 3/0Util 65Pistol 3

BLOP2006

L62

14/19/7 · 1443 dmg

ADR

66

HS%

21

K/D

0.74

Entry 3/0Multi 2Util 91Pistol 1

4yppka

L6

9/20/5 · 998 dmg

ADR

45

HS%

33

K/D

0.45

Entry 3/0Util 98AWP 2Pistol 2

snejock

L61

8/18/11 · 1643 dmg

ADR

75

HS%

50

K/D

0.44

Entry 1/0Util 179Pistol 3

REAKS's team

9 · 4

REAKS

L85

27/7/3 · 2282 dmg

ADR

104

HS%

48

K/D

3.86

Entry 4/0Multi 1Util 151AWP 8Pistol 3
HS % -14%K/D +204%ADR +32%

0sminogg

L62

20/19/9 · 2541 dmg

ADR

116

HS%

35

K/D

1.05

Entry 1/0Multi 2Util 287Pistol 2

MohnachRe

L64

18/16/7 · 1944 dmg

ADR

88

HS%

61

K/D

1.12

Entry 4/0Multi 2Util 30Pistol 4

Psikologgg

2

13/11/7 · 1435 dmg

ADR

65

HS%

54

K/D

1.18

Entry 1/0Util 176Pistol 2

Resul389

8/13/6 · 935 dmg

ADR

43

HS%

12

K/D

0.62

Entry 2/0Util 75AWP 4Pistol 2
HS % -74%ADR -46%

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.