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-lavish's team

7

61 kills · 5 players

de_ancient · 35 min

20 rounds · 2026-05-27

North America 5V5 Queue

Winner · KADE_R's team

13

79 kills · 5 players

Top fragger

k-vo

22 kills

Top impact

KADE_R

102 ADR

Util damage

jhoking-_

249 HP

Weak spots this match

vs lifetime baseline
  • noduhbro

    K/D 0.65 (avg 0.99)

    -34%
  • badsnot

    K/D 0.78 (avg 1.17)

    -33%
  • Giju

    ADR 57 (avg 81)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-lavish's team

5 · 2

Giju

L102

14/12/1 · 1137 dmg

ADR

57

HS%

50

K/D

1.17

Entry 2/0Util 151Pistol 3
ADR -30%HS % +25%

badsnot

L91

14/18/4 · 1667 dmg

ADR

83

HS%

50

K/D

0.78

Entry 1/0Util 33AWP 2Pistol 2
K/D -33%HS % +28%

-lavish

L91

12/17/6 · 1450 dmg

ADR

73

HS%

50

K/D

0.71

Entry 2/0Multi 1Util 64

noduhbro

L102

11/17/7 · 1439 dmg

ADR

72

HS%

55

K/D

0.65

Entry 2/0Util 104Pistol 3
K/D -34%ADR -8%HS % +17%

DogPoopz

L101

10/15/5 · 1383 dmg

ADR

69

HS%

50

K/D

0.67

Entry 1/0Util 22Pistol 2

KADE_R's team

7 · 6

k-vo

L95

22/13/5 · 1883 dmg

ADR

94

HS%

45

K/D

1.69

Entry 2/0Multi 3Util 111Pistol 4

_ngm

L103

17/9/6 · 1822 dmg

ADR

91

HS%

47

K/D

1.89

Entry 2/0Multi 1Util 130Pistol 4

KADE_R

L103

16/13/12 · 2033 dmg

ADR

102

HS%

44

K/D

1.23

Entry 4/0Multi 2Util 154

jhoking-_

L92

16/13/12 · 2020 dmg

ADR

101

HS%

50

K/D

1.23

Entry 3/0Util 249Pistol 2

Riche

L9

8/14/5 · 865 dmg

ADR

43

HS%

50

K/D

0.57

Entry 1/0Util 63

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.