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Winner · warntyre's team

1

105 kills · 5 players

de_nuke · 52 min

1 rounds · 2025-05-31

Europe 5v5 Queue

bimse--'s team

0

104 kills · 5 players

Top fragger

bimse--

30 kills

Top impact

bimse--

119 ADR

Util damage

Swagscope

238 HP

Weak spots this match

vs lifetime baseline
  • warntyre

    K/D 0.67 (avg 1.01)

    -34%
  • warntyre

    ADR 63 (avg 75)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

warntyre's team

5 · 7 · OT 4

Chris666

L107

25/16/5 · 2676 dmg

ADR

92

HS%

52

K/D

1.56

Entry 5/0Multi 1Util 53Pistol 2
HS % +11%

Kvitborg

L92

23/21/5 · 2337 dmg

ADR

81

HS%

61

K/D

1.10

Entry 4/0Multi 1Util 107Pistol 2

koebi160cm

L83

21/20/6 · 2386 dmg

ADR

82

HS%

67

K/D

1.05

Entry 7/0Multi 1Util 103AWP 1Pistol 5

Cuvac

L102

20/23/8 · 2439 dmg

ADR

84

HS%

50

K/D

0.87

Entry 2/0Util 39AWP 1Pistol 4

warntyre

L82

16/24/4 · 1839 dmg

ADR

63

HS%

44

K/D

0.67

Entry 3/0Multi 1Util 1AWP 4Pistol 1
K/D -34%ADR -16%

bimse--'s team

7 · 5 · OT 1

bimse--

L103

30/20/6 · 3448 dmg

ADR

119

HS%

40

K/D

1.50

Entry 4/0Multi 2Util 96Pistol 5

Swagscope

L94

21/21/6 · 2461 dmg

ADR

85

HS%

33

K/D

1.00

Entry 2/0Multi 1Util 238AWP 1Pistol 2

tyback

L91

19/21/6 · 1730 dmg

ADR

60

HS%

16

K/D

0.90

Util 26AWP 6Pistol 4

CleanJoint

L83

18/20/2 · 1927 dmg

ADR

66

HS%

39

K/D

0.90

Entry 2/0Multi 1Util 54AWP 2Pistol 2

XOMONEY

L82

16/23/6 · 2115 dmg

ADR

73

HS%

50

K/D

0.70

Util 113Pistol 6

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.