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Winner · JibbinAintEz's team

13

90 kills · 5 players

de_anubis · 42 min

24 rounds · 2026-05-26

North America 5V5 Queue

ping223's team

11

82 kills · 5 players

Top fragger

JibbinAintEz

28 kills

Top impact

JibbinAintEz

127 ADR

Util damage

Lamxnte

288 HP

Weak spots this match

vs lifetime baseline
  • Sgem007

    K/D 0.55 (avg 0.87)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JibbinAintEz's team

7 · 6

JibbinAintEz

L66

28/17/7 · 3049 dmg

ADR

127

HS%

75

K/D

1.65

Entry 4/0Multi 4Util 14AWP 1Pistol 4

Heath

L83

20/19/7 · 2199 dmg

ADR

92

HS%

50

K/D

1.05

Entry 5/0Multi 2Util 95AWP 5

ImBucks

18/16/0 · 1593 dmg

ADR

66

HS%

56

K/D

1.12

Entry 3/0Pistol 2

PogDaddy

1

12/15/2 · 1289 dmg

ADR

54

HS%

75

K/D

0.80

Entry 1/0Util 70Pistol 2

KangaRheu

L53

12/16/7 · 1775 dmg

ADR

74

HS%

58

K/D

0.75

Entry 1/0Util 99

ping223's team

5 · 6

Lamxnte

L73

24/15/7 · 2502 dmg

ADR

104

HS%

38

K/D

1.60

Entry 2/0Multi 1Util 288AWP 5Pistol 3
HS % -10%K/D +47%ADR +36%

ping223

L84

20/19/4 · 2151 dmg

ADR

90

HS%

35

K/D

1.05

Entry 5/0Multi 3Util 23AWP 4

_qudaibergen

L43

15/17/4 · 1453 dmg

ADR

61

HS%

60

K/D

0.88

Multi 1Util 75Pistol 3

Sgem007

L31

12/22/4 · 1647 dmg

ADR

69

HS%

42

K/D

0.55

Entry 2/0Multi 1Util 71AWP 2Pistol 2
K/D -37%

Finessenn

L4

11/17/4 · 1291 dmg

ADR

54

HS%

55

K/D

0.65

Entry 1/0Util 120Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.