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RaskEs's team

11

75 kills · 5 players

de_inferno · 41 min

24 rounds · 2026-05-23

Europe 5v5 Queue

Winner · Bot_Valdesen's team

13

84 kills · 5 players

Top fragger

miksen

28 kills

Top impact

miksen

105 ADR

Util damage

miksen

435 HP

Weak spots this match

vs lifetime baseline
  • HAMSTER666-

    K/D 0.59 (avg 1.18)

    -50%
  • HAMSTER666-

    ADR 43 (avg 82)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RaskEs's team

6 · 5

Jennyya

L105

24/13/4 · 2337 dmg

ADR

97

HS%

42

K/D

1.85

Entry 2/0Multi 3Util 184AWP 8Pistol 3

Ajesacah

L102

19/18/1 · 1836 dmg

ADR

77

HS%

58

K/D

1.06

Entry 4/0Multi 1Util 28AWP 4Pistol 2
HS % +18%

RaskEs

L102

14/17/9 · 2247 dmg

ADR

94

HS%

29

K/D

0.82

Entry 2/0Multi 1Util 65AWP 7Pistol 3

HAMSTER666-

L10

10/17/2 · 1038 dmg

ADR

43

HS%

50

K/D

0.59

Entry 2/0Util 7Pistol 1
K/D -50%ADR -47%HS % +25%

SAFTARES

L102

8/15/1 · 996 dmg

ADR

42

HS%

62

K/D

0.53

Entry 2/0Multi 1AWP 1Pistol 1

Bot_Valdesen's team

6 · 7

miksen

L104

28/12/6 · 2516 dmg

ADR

105

HS%

46

K/D

2.33

Entry 2/0Multi 4Util 435AWP 2Pistol 6

Bot_Valdesen

L102

18/15/5 · 1956 dmg

ADR

82

HS%

50

K/D

1.20

Entry 4/0Util 46AWP 2Pistol 2

---c4n---

L103

14/16/5 · 1879 dmg

ADR

78

HS%

64

K/D

0.88

Entry 2/0Multi 1Util 181Pistol 2

CHAD_SMITH

L103

14/16/4 · 1611 dmg

ADR

67

HS%

50

K/D

0.88

Entry 3/0Util 45Pistol 1

MAUS777

L101

10/18/12 · 1557 dmg

ADR

65

HS%

40

K/D

0.56

Entry 1/0Util 203Pistol 3

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.