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Winner · -mooDs's team

13

82 kills · 5 players

de_inferno · 32 min

19 rounds · 2026-05-25

North America 5V5 Queue

Mysterii's team

6

53 kills · 5 players

Top fragger

--2D4RK--

23 kills

Top impact

--2D4RK--

120 ADR

Util damage

TheboyJules

282 HP

Weak spots this match

vs lifetime baseline
  • -mooDs

    K/D 0.83 (avg 1.09)

    -24%
  • -mooDs

    ADR 63 (avg 81)

    -22%
  • Strixy_

    K/D 0.82 (avg 1.03)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-mooDs's team

7 · 6

--2D4RK--

L96

23/10/4 · 2283 dmg

ADR

120

HS%

65

K/D

2.30

Entry 5/0Multi 4Util 218Pistol 7

TheboyJules

L93

18/10/7 · 1752 dmg

ADR

92

HS%

67

K/D

1.80

Entry 4/0Multi 1Util 282Pistol 4

Hugheserr

L91

16/9/4 · 1357 dmg

ADR

71

HS%

25

K/D

1.78

Util 116Pistol 1

Fivoll

L82

15/13/8 · 1728 dmg

ADR

91

HS%

53

K/D

1.15

Entry 3/0Multi 1Util 119Pistol 2

-mooDs

L101

10/12/8 · 1201 dmg

ADR

63

HS%

60

K/D

0.83

Entry 2/0Multi 1Util 141
K/D -24%ADR -22%HS % +54%

Mysterii's team

5 · 1

Strixy_

L101

14/17/6 · 1525 dmg

ADR

80

HS%

43

K/D

0.82

Entry 1/0Multi 2Util 58Pistol 6
K/D -20%

JustBeans

L9

12/18/3 · 1302 dmg

ADR

69

HS%

50

K/D

0.67

Multi 1Util 111Pistol 5

MADMANCLASS1

L82

11/16/3 · 1467 dmg

ADR

77

HS%

18

K/D

0.69

Multi 1Util 87

Mysterii

L92

9/17/4 · 1119 dmg

ADR

59

HS%

100

K/D

0.53

Entry 2/0Multi 1Util 163Pistol 3

Basok3

L101

7/11/4 · 1066 dmg

ADR

56

HS%

43

K/D

0.64

Entry 2/0Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.