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Winner · SUSPECTX's team

13

72 kills · 5 players

de_anubis · 32 min

16 rounds · 2026-06-01

Europe 5v5 Queue

GOATKAZZE's team

3

46 kills · 5 players

Top fragger

Zazu_cs

23 kills

Top impact

Zazu_cs

131 ADR

Util damage

Zazu_cs

121 HP

Weak spots this match

vs lifetime baseline
  • GOATKAZZE

    K/D 0.43 (avg 0.99)

    -57%
  • GOATKAZZE

    HS % 33% (avg 45%)

    -27%
  • GOATKAZZE

    ADR 67 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SUSPECTX's team

10 · 3

Zazu_cs

L104

23/5/2 · 2088 dmg

ADR

131

HS%

65

K/D

4.60

Entry 2/0Multi 1Util 121Pistol 4

-Nailer-

L102

15/8/4 · 1549 dmg

ADR

97

HS%

67

K/D

1.88

Entry 1/0Util 78Pistol 3

smozz-

L102

14/12/7 · 1618 dmg

ADR

101

HS%

50

K/D

1.17

Entry 2/0Util 55Pistol 1

SUSPECTX

L105

11/11/4 · 1150 dmg

ADR

72

HS%

45

K/D

1.00

Entry 2/0Util 59AWP 1Pistol 2

UURNA-T

L10

9/10/5 · 931 dmg

ADR

58

HS%

44

K/D

0.90

Entry 2/0Util 42AWP 1

GOATKAZZE's team

2 · 1

t1nu

L10

16/14/1 · 1580 dmg

ADR

99

HS%

62

K/D

1.14

Multi 1Util 30AWP 3Pistol 1

vld

L10

8/14/1 · 908 dmg

ADR

57

HS%

50

K/D

0.57

Entry 1/0Pistol 2

kuliookoxu

L101

8/16/2 · 866 dmg

ADR

54

HS%

38

K/D

0.50

Entry 1/0Util 32AWP 2Pistol 3

iamhornyzizi

L10

8/15/4 · 1063 dmg

ADR

66

HS%

50

K/D

0.53

Entry 4/0Util 82Pistol 2

GOATKAZZE

L102

6/14/5 · 1075 dmg

ADR

67

HS%

33

K/D

0.43

Entry 1/0Multi 1Util 89AWP 2Pistol 2
K/D -57%HS % -27%

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.