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Winner · -S4NJ1CA-'s team

13

76 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-06-14

Europe 5v5 Queue

-ghoul's team

6

63 kills · 5 players

Top fragger

RenveD

20 kills

Top impact

-ghoul

112 ADR

Util damage

JOCkE

210 HP

Weak spots this match

vs lifetime baseline
  • soloQzera

    K/D 0.62 (avg 1.13)

    -45%
  • soloQzera

    ADR 59 (avg 86)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-S4NJ1CA-'s team

8 · 5

RenveD

L104

20/13/5 · 1792 dmg

ADR

94

HS%

60

K/D

1.54

Entry 4/0Multi 2Util 8Pistol 4

BAUSHTELLA

L92

17/9/3 · 1531 dmg

ADR

81

HS%

59

K/D

1.89

Entry 2/0Util 131AWP 2Pistol 2

Alimp

L102

15/14/7 · 1660 dmg

ADR

87

HS%

53

K/D

1.07

Entry 1/0Util 93

-S4NJ1CA-

2

12/13/7 · 1589 dmg

ADR

84

HS%

50

K/D

0.92

Entry 3/0Util 21AWP 1Pistol 2

JOCkE

L103

12/14/6 · 1541 dmg

ADR

81

HS%

50

K/D

0.86

Entry 1/0Multi 1Util 210Pistol 1

-ghoul's team

4 · 2

-ghoul

L103

17/15/6 · 2132 dmg

ADR

112

HS%

53

K/D

1.13

Entry 1/0Multi 1Util 41AWP 4Pistol 5

morrning

L91

14/14/5 · 1433 dmg

ADR

75

HS%

64

K/D

1.00

Entry 3/0Multi 1Util 147AWP 1Pistol 2

H0M3NK0

L101

12/16/7 · 1699 dmg

ADR

89

HS%

42

K/D

0.75

Entry 2/0Multi 1Util 42Pistol 1

soloQzera

L101

10/16/3 · 1112 dmg

ADR

59

HS%

70

K/D

0.62

Entry 1/0Multi 1AWP 5
K/D -45%ADR -32%HS % +30%

dangergert

L6

10/16/1 · 965 dmg

ADR

51

HS%

30

K/D

0.62

Entry 1/0Util 34Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.