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Winner · vvvsjk's team

13

82 kills · 5 players

de_mirage · 41 min

23 rounds · 2026-03-17

Europe 5v5 Queue

KRUFLX's team

10

87 kills · 5 players

Top fragger

izopropic

23 kills

Top impact

KRUFLX

105 ADR

Util damage

Toqer

115 HP

Weak spots this match

vs lifetime baseline
  • IdjawadIMike

    HS % 19% (avg 33%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vvvsjk's team

7 · 6

izopropic

L43

23/15/6 · 2261 dmg

ADR

98

HS%

39

K/D

1.53

Entry 2/0Multi 1Util 107Pistol 1

vvvsjk

L42

21/18/5 · 2205 dmg

ADR

96

HS%

57

K/D

1.17

Entry 2/0Multi 1Util 67Pistol 5

IdjawadIMike

L23

16/17/4 · 1599 dmg

ADR

70

HS%

19

K/D

0.94

Multi 1Util 6Pistol 1
HS % -42%

Tys0n85

L34

12/19/11 · 1763 dmg

ADR

77

HS%

42

K/D

0.63

Entry 2/0Multi 1Pistol 3

gubbigold

L21

10/20/8 · 1526 dmg

ADR

66

HS%

30

K/D

0.50

Entry 3/0Util 42AWP 2Pistol 1

KRUFLX's team

5 · 5

KRUFLX

L34

20/17/4 · 2423 dmg

ADR

105

HS%

45

K/D

1.18

Entry 3/0Multi 1Util 48AWP 4Pistol 3

CreaTekz

L24

19/15/3 · 1952 dmg

ADR

85

HS%

37

K/D

1.27

Entry 4/0Util 67AWP 1Pistol 2
K/D +15%ADR +14%

gjujtsiiii

L21

18/18/3 · 1900 dmg

ADR

83

HS%

44

K/D

1.00

Entry 4/0Multi 1Util 5AWP 4Pistol 2

Broskii11

L41

17/17/4 · 1758 dmg

ADR

76

HS%

59

K/D

1.00

Entry 2/0Util 51AWP 2Pistol 3

Toqer

L2

13/16/4 · 1572 dmg

ADR

68

HS%

85

K/D

0.81

Entry 1/0Multi 1Util 115AWP 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.