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Annejm-'s team

3

47 kills · 5 players

de_ancient · 29 min

16 rounds · 2026-05-10

Europe 5v5 Queue

Winner · HuiRana's team

13

70 kills · 5 players

Top fragger

HuiRana

16 kills

Top impact

HuiRana

110 ADR

Util damage

Annejm-

184 HP

Weak spots this match

vs lifetime baseline
  • staajl

    K/D 0.44 (avg 1.07)

    -59%
  • staajl

    ADR 54 (avg 85)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Annejm-'s team

1 · 2

Annejm-

L101

13/15/4 · 1573 dmg

ADR

98

HS%

46

K/D

0.87

Entry 2/0Multi 1Util 184Pistol 3

Avis8cx

L101

10/13/5 · 1360 dmg

ADR

85

HS%

70

K/D

0.77

Entry 3/0Util 183Pistol 3

michal_meist

L9

9/14/1 · 845 dmg

ADR

53

HS%

44

K/D

0.64

Util 67Pistol 1

Zawa

L81

8/13/2 · 1009 dmg

ADR

63

HS%

50

K/D

0.62

Util 50Pistol 3

staajl

L9

7/16/4 · 865 dmg

ADR

54

HS%

71

K/D

0.44

Util 52AWP 1Pistol 1
K/D -59%ADR -37%HS % +45%

HuiRana's team

11 · 2

HuiRana

L104

16/11/6 · 1752 dmg

ADR

110

HS%

44

K/D

1.45

Entry 3/0Multi 2Util 163AWP 1

ppgeienpapa

L61

15/8/5 · 1504 dmg

ADR

94

HS%

47

K/D

1.88

Entry 3/0Multi 1Util 107Pistol 3

NoLim8t

L82

14/8/2 · 1182 dmg

ADR

74

HS%

29

K/D

1.75

Entry 2/0Multi 1Util 16Pistol 3

v2k--

L103

14/10/7 · 1490 dmg

ADR

93

HS%

43

K/D

1.40

Entry 1/0Multi 3Util 80Pistol 1

aeroPLAN

L83

11/11/8 · 1374 dmg

ADR

86

HS%

64

K/D

1.00

Entry 2/0Util 139Pistol 3

Half-by-half

First half

1 · 11

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.