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hey666's team

10

91 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Winner · keNb's team

13

84 kills · 5 players

Top fragger

b1elany

27 kills

Top impact

b1elany

124 ADR

Util damage

hey666

327 HP

Weak spots this match

vs lifetime baseline
  • Dobo

    K/D 0.78 (avg 1.11)

    -30%
  • Dobo

    ADR 62 (avg 83)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hey666's team

7 · 3

BestR1flerEu

L101

23/17/6 · 2333 dmg

ADR

101

HS%

52

K/D

1.35

Entry 5/0Util 1AWP 2
ADR +32%K/D +29%

hey666

L102

20/15/10 · 2441 dmg

ADR

106

HS%

55

K/D

1.33

Entry 5/0Multi 1Util 327AWP 4Pistol 7
HS % +28%ADR +20%

albi0ff

L103

19/18/10 · 2003 dmg

ADR

87

HS%

47

K/D

1.06

Multi 2Util 31Pistol 4

KatzRead

L102

15/17/4 · 1488 dmg

ADR

65

HS%

73

K/D

0.88

Util 77Pistol 4

Dobo

L102

14/18/4 · 1429 dmg

ADR

62

HS%

86

K/D

0.78

Entry 4/0Multi 1Util 144Pistol 1
K/D -30%ADR -25%HS % +76%

keNb's team

5 · 8

b1elany

L107

27/14/5 · 2859 dmg

ADR

124

HS%

67

K/D

1.93

Entry 1/0Multi 4Util 138Pistol 5
K/D +54%ADR +39%

-Explo1nt-

L104

22/21/5 · 2245 dmg

ADR

98

HS%

64

K/D

1.05

Entry 5/0Multi 2AWP 5Pistol 5

v4NO-

L10

13/18/3 · 1298 dmg

ADR

56

HS%

46

K/D

0.72

Entry 2/0Util 21AWP 1Pistol 4

keNb

L101

11/18/5 · 1352 dmg

ADR

59

HS%

55

K/D

0.61

Entry 1/0Util 15Pistol 3

6locc6aa6y

L101

11/20/4 · 1420 dmg

ADR

62

HS%

55

K/D

0.55

Multi 1Util 52Pistol 2

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.