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parch6's team

4

46 kills · 5 players

de_cache · 27 min

17 rounds · 2026-04-24

Europe 5v5 Queue

Winner · zqkii's team

13

77 kills · 5 players

Top fragger

zqkii

25 kills

Top impact

zqkii

150 ADR

Util damage

zqkii

106 HP

Weak spots this match

vs lifetime baseline
  • parch6

    K/D 0.29 (avg 1.10)

    -74%
  • parch6

    ADR 59 (avg 86)

    -31%
  • parch6

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

parch6's team

2 · 2

ParuGnot

1

13/14/4 · 1299 dmg

ADR

76

HS%

15

K/D

0.93

Entry 1/0Multi 2AWP 4Pistol 1

huB-_-

12/17/5 · 1208 dmg

ADR

71

HS%

42

K/D

0.71

Entry 2/0Util 7Pistol 1

Jcob5

2

9/15/2 · 1140 dmg

ADR

67

HS%

67

K/D

0.60

Entry 3/0Multi 1AWP 2Pistol 1

V0lteN

1

7/14/2 · 999 dmg

ADR

59

HS%

29

K/D

0.50

Multi 1Util 34Pistol 1

parch6

L8

5/17/4 · 1001 dmg

ADR

59

HS%

40

K/D

0.29

Entry 2/0Util 34Pistol 2
K/D -74%ADR -31%

zqkii's team

10 · 3

zqkii

L102

25/8/7 · 2557 dmg

ADR

150

HS%

52

K/D

3.12

Entry 1/0Multi 3Util 106AWP 6Pistol 11

Cpt_Mitchell

L96

24/11/5 · 2258 dmg

ADR

133

HS%

62

K/D

2.18

Entry 5/0Multi 4Util 63AWP 2Pistol 2

Superheld

3

15/10/4 · 1486 dmg

ADR

87

HS%

73

K/D

1.50

Entry 1/0Multi 2Util 64Pistol 4

Pelagos

2

10/7/1 · 960 dmg

ADR

57

HS%

60

K/D

1.43

Entry 2/0Multi 1Util 5Pistol 1

5-STRIKE

3/10/4 · 516 dmg

ADR

30

HS%

67

K/D

0.30

Util 45

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.