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inttex0nFire's team

5

50 kills · 5 players

de_nuke · 25 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Farkit0's team

13

78 kills · 5 players

Top fragger

xyzv

20 kills

Top impact

xyzv

108 ADR

Util damage

fRIL9

147 HP

Weak spots this match

vs lifetime baseline
  • inttex0nFire

    K/D 0.38 (avg 1.09)

    -65%
  • Makenz1J

    K/D 0.53 (avg 1.04)

    -49%
  • inttex0nFire

    ADR 46 (avg 80)

    -42%
  • Makenz1J

    ADR 60 (avg 82)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

inttex0nFire's team

4 · 1

CykaBlyrt

L101

15/15/2 · 1843 dmg

ADR

102

HS%

47

K/D

1.00

Util 127Pistol 3

Zinsharks

L102

11/15/2 · 1383 dmg

ADR

77

HS%

45

K/D

0.73

Entry 2/0Multi 1Util 53AWP 2Pistol 1

LAIMOOON

L102

9/15/1 · 750 dmg

ADR

42

HS%

100

K/D

0.60

Pistol 5

Makenz1J

L10

9/17/3 · 1074 dmg

ADR

60

HS%

78

K/D

0.53

Entry 3/0Pistol 4
K/D -49%ADR -27%HS % +59%

inttex0nFire

L10

6/16/2 · 834 dmg

ADR

46

HS%

67

K/D

0.38

Entry 1/0AWP 1Pistol 3
K/D -65%ADR -42%HS % +18%

Farkit0's team

8 · 5

xyzv

L106

20/9/3 · 1944 dmg

ADR

108

HS%

50

K/D

2.22

Entry 1/0Multi 1AWP 2Pistol 3

HackerinhOOO

L102

18/12/4 · 1920 dmg

ADR

107

HS%

83

K/D

1.50

Entry 2/0Util 86Pistol 2

glennpunani

L102

16/9/4 · 1563 dmg

ADR

87

HS%

50

K/D

1.78

Entry 3/0Multi 1Util 39AWP 4Pistol 3

fRIL9

L10

12/12/5 · 1196 dmg

ADR

66

HS%

58

K/D

1.00

Entry 4/0Util 147Pistol 3

Farkit0

L103

12/9/5 · 1353 dmg

ADR

75

HS%

100

K/D

1.33

Entry 2/0Util 119Pistol 4

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.