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l1ne's team

11

86 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-03-01

Europe 5v5 Queue

Winner · ma3stro3's team

13

94 kills · 5 players

Top fragger

shiIIer

31 kills

Top impact

shiIIer

134 ADR

Util damage

timmylxD

347 HP

Weak spots this match

vs lifetime baseline
  • Vanish_37

    ADR 63 (avg 85)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

l1ne's team

5 · 6

shiIIer

L105

31/18/6 · 3203 dmg

ADR

134

HS%

71

K/D

1.72

Entry 3/0Multi 5Util 228AWP 3Pistol 7

-amaNN

L94

26/19/3 · 2601 dmg

ADR

108

HS%

50

K/D

1.37

Entry 1/0Multi 2Util 60Pistol 8

l1ne

L101

11/19/5 · 1507 dmg

ADR

63

HS%

45

K/D

0.58

Entry 2/0Util 33

Pozitive

L91

10/21/7 · 1403 dmg

ADR

59

HS%

60

K/D

0.48

Entry 5/0Multi 1Util 62Pistol 1

yoki86

L9

8/19/3 · 911 dmg

ADR

38

HS%

50

K/D

0.42

Entry 1/0Util 39Pistol 3

ma3stro3's team

7 · 6

ma3stro3

L105

27/16/13 · 2949 dmg

ADR

123

HS%

52

K/D

1.69

Entry 4/0Multi 2Util 174Pistol 3
K/D +52%ADR +43%

Dibilch4_11

L94

18/16/3 · 1759 dmg

ADR

73

HS%

50

K/D

1.12

Entry 3/0Multi 1Util 61AWP 1Pistol 5
ADR -10%HS % +25%

timmylxD

L91

18/18/11 · 2386 dmg

ADR

99

HS%

67

K/D

1.00

Util 347Pistol 4

Vanish_37

L91

18/19/2 · 1504 dmg

ADR

63

HS%

56

K/D

0.95

Entry 2/0AWP 2Pistol 2
ADR -26%K/D -11%HS % +37%

jkz77

L92

13/17/8 · 1543 dmg

ADR

64

HS%

38

K/D

0.76

Entry 3/0Multi 1Util 133

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.